#!/usr/bin/env lua local gd = require("gd") local im = gd.createPalette(80, 80) assert(im) local black = im:colorAllocate(0, 0, 0) local white = im:colorAllocate(255, 255, 255) im:gifAnimBegin("out.gif", true, 0) for i = 1, 10 do tim = gd.createPalette(80, 80) tim:paletteCopy(im) tim:arc(40, 40, 40, 40, 36*(i-1), 36*i, white) tim:gifAnimAdd("out.gif", false, 0, 0, 5, gd.DISPOSAL_NONE) end gd.gifAnimEnd("out.gif") os.execute("xdg-open out.gif")