int x; int y; void setup(){ size(800,800); rectMode(CENTER); } void draw(){ rect(x, y, 50, 50); } void keyPressed() { if (key == CODED) { if (keyCode == LEFT) { //if (directionX>0) { x--; //} } else if (keyCode == RIGHT) { //if (directionX<0) { x++; //} } else if (keyCode == UP) { //if (directionY<0) { y--; //} } else if (keyCode == DOWN) { //if (directionY<0) { y++; //} } } }