121 lines
2.2 KiB
Plaintext
121 lines
2.2 KiB
Plaintext
void setup() {
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size(800,800);
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frameRate(60);
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smooth(4);
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level = loadJson("./saves/save.json");
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}
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// not done yet
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void saveFileChecker() {
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File f = dataFile("./saves/save.json");
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String filePath = f.getPath();
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boolean exist = f.isFile();
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println(filePath, exist);
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if (!exist) {
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}
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};
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void draw() {
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// debug();
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if (ismenu) {
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mainMenu();
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} else if (isgame) {
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drawBackground();
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play();
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} else if (iseditor) {
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mapEditor();
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}
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}
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boolean ismenu = true;
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boolean isgame = false;
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boolean iseditor = false;
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void mainMenu() {
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background(14, 181, 59);
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// go to game
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if (drawRectWithMouseColission(width/2, height/2, 100, 100)) {
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if (mousePressed) {
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ismenu = false;
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isgame = true;
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}
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}
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// go to menu
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if (drawRectWithMouseColission(width/2, height/2+200, 100, 100)) {
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if (mousePressed) {
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ismenu = false;
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iseditor = true;
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}
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}
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// exit game
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if (drawRectWithMouseColission(50, 100, 80, 40)) {
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if (mousePressed) {
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exit();
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}
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}
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}
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void menuButton() {
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if (drawRectWithMouseColission(50, 50, 80, 40)) {
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if (mousePressed) {
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ismenu = true;
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iseditor = false;
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isgame = false;
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moveTilesBack(tilespeed);
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savetofile("save");
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}
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}
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}
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void mapEditor() {
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background(255);
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baseRect();
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generate_editor_tiles();
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// generate_tiles();
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menuButton();
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}
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boolean drawRectWithMouseColission(int x, int y, int rectwidth, int rectheight) {
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// Draw A Rect
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rectMode(CENTER);
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rect(x, y, rectwidth, rectheight);
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// Check it for collission
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if((mouseX > x - rectwidth/2 && mouseX < x + rectwidth/2) && (mouseY > y - rectheight/2 && mouseY < y + rectheight/2)) {
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return true;
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} else {
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return false;
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}
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}
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boolean drawTriangleWithMouseColission(int x, int y, int rectwidth, int rectheight) {
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// Draw A Rect
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rectMode(CENTER);
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triangle();
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// Check it for collission
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if(dist(mouseX, mouseY, x+rectwidth/2, y-rectheight/2) > rectheight/2) {
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return true;
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} else {
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return false;
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}
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}
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void debug() {
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// println(screenoffset);
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// println(level[0][0]);
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}
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// Neat helper function, that gives us coordinates of point while clicking
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void helper() {
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if (mousePressed == true){
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println(mouseX, mouseY);
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}
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}
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