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// } else if (key == 'l') {
// println(loadJSONArray("../map/map.json"));
void keyPressed () {
if (ismenu) {
} else if (isgame) {
if (key == CODED) {
if (keyCode == RIGHT) {
direction.x = +1;
pos.x = pos.x + direction.x * speed;
} else if (keyCode == LEFT) {
direction.x = -1;
pos.x = pos.x + direction.x * speed;
}
} else if (key == ' ') {
jumpspeed =+ 25;
}
} else if (iseditor) {
if (key == 's') {
savetofile("save");
println("saved");
} else if (key == CODED) {
if (keyCode == RIGHT) {
screenx = screenx + 50;
println("moved right!");
println(screenx);
} else if (keyCode == LEFT) {
screenx = screenx - 50;
println("moved right!");
println(screenx);
}
}
}
}