processing_sim/keys.pde
2023-12-18 18:17:43 +01:00

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boolean NORTH, SOUTH, ROTATEL, ROTATER;
void keyPressed() {
if (key == CODED) {
if(keyCode == UP) {
NORTH = true;
} else if (keyCode == DOWN) {
SOUTH = true;
} else if (keyCode == LEFT) {
ROTATEL = true;
} else if (keyCode == RIGHT) {
ROTATER = true;
}
} else if (key == 's') { // SAW
if (ship_zero.hasSaw) {
if(checkDistance(logs[ship_zero.nextLog], ship_zero) < 40) {
logs[ship_zero.nextLog].sawed = true;
stats_menu.trees_sawed = stats_menu.trees_sawed + 1;
}
}
} else if (keyCode == ESC && isgame){
key = 0;
isgame = false;
ismenu = true;
}
}
void keyReleased() {
if(keyCode == UP) {NORTH = false; }
else if (keyCode == DOWN) SOUTH = false;
else if (keyCode == LEFT) {ROTATEL = false; }
else if (keyCode == RIGHT) {ROTATER = false; }
}
boolean mouse_released = false;
void mouseReleased() {
mouse_released = true;
}