Files
sims/sims/modules/launcher/base.py

206 lines
6.9 KiB
Python

from dataclasses import dataclass
from typing import Any, Callable, Protocol
from fabric.widgets.box import Box
from fabric.widgets.entry import Entry
from fabric.widgets.label import Label
from fabric.widgets.wayland import WaylandWindow as Window
from gi.repository import Gdk, Gtk
from sims.services.fenster import focused_output_index
class LauncherProvider(Protocol):
def items(self) -> list[Any]: ...
def filter(self, items: list[Any], query: str) -> list[Any]: ...
def render(self, item: Any) -> Gtk.Widget: ...
def activate(self, item: Any) -> None: ...
@dataclass
class StaticAction:
label: str
handler: Callable[[], None]
class StaticActionProvider:
"""Provider for menus whose items are a fixed list of (label, handler) pairs.
Pass either StaticAction instances or (label, handler) tuples; tuples are
coerced. items_factory lets the list re-evaluate on each open (e.g. for
state-dependent menus) — otherwise the list is captured at construction.
"""
def __init__(
self,
actions: list[StaticAction | tuple[str, Callable[[], None]]] | None = None,
items_factory: Callable[[], list[StaticAction | tuple[str, Callable[[], None]]]] | None = None,
):
if (actions is None) == (items_factory is None):
raise ValueError("pass exactly one of actions or items_factory")
self._static = [_coerce(a) for a in actions] if actions is not None else None
self._factory = items_factory
def items(self) -> list[StaticAction]:
if self._factory is not None:
return [_coerce(a) for a in self._factory()]
return list(self._static or [])
def filter(self, items: list[StaticAction], query: str) -> list[StaticAction]:
if not query:
return items
q = query.lower()
return [i for i in items if q in i.label.lower()]
def render(self, item: StaticAction) -> Gtk.Widget:
return Box(
name="slot-box",
orientation="h",
children=[Label(label=item.label, h_align="start")],
)
def activate(self, item: StaticAction) -> None:
item.handler()
def _coerce(a: StaticAction | tuple[str, Callable[[], None]]) -> StaticAction:
if isinstance(a, StaticAction):
return a
label, handler = a
return StaticAction(label=label, handler=handler)
class FuzzyMenu(Window):
def __init__(
self,
provider: LauncherProvider,
monitor: int = 0,
placeholder: str = "Search...",
window_name: str = "finder",
max_results: int | None = None,
):
self._max_results = max_results
super().__init__(
name=window_name,
anchor="center",
monitor=monitor,
keyboard_mode="exclusive",
type="popup",
visible=False,
)
self._provider = provider
self._items: list[Any] = []
self._filtered: list[Any] = []
self._selected_index: int = 0
self._scroll_offset: int = 0
self.viewport = Box(name="viewport", spacing=4, orientation="v")
self.search_entry = Entry(
name="search-entry",
placeholder=placeholder,
h_expand=True,
editable=True,
notify_text=self._on_text_changed,
)
self.picker_box = Box(
name="picker-box",
spacing=4,
orientation="v",
children=[self.search_entry, self.viewport],
)
self.add(self.picker_box)
self.connect("key-press-event", self._on_key_press)
self._refresh_viewport("")
def show(self):
self._items = self._provider.items()
self.search_entry.set_text("")
self._selected_index = 0
self._scroll_offset = 0
self._refresh_viewport("")
self.monitor = focused_output_index()
super().show()
self.search_entry.grab_focus()
def _on_text_changed(self, entry, *_):
self._selected_index = 0
self._scroll_offset = 0
self._refresh_viewport(entry.get_text())
def _on_key_press(self, _widget, event):
ctrl = bool(event.state & Gdk.ModifierType.CONTROL_MASK)
keyval = event.keyval
if keyval == Gdk.KEY_Escape:
self.hide()
return True
if ctrl and keyval in (Gdk.KEY_g, Gdk.KEY_G):
self.hide()
return True
if keyval in (Gdk.KEY_Return, Gdk.KEY_KP_Enter):
self._activate_selected()
return True
if keyval == Gdk.KEY_Down or (ctrl and keyval in (Gdk.KEY_n, Gdk.KEY_N)):
self._move_selection(1)
return True
if keyval == Gdk.KEY_Up or (ctrl and keyval in (Gdk.KEY_p, Gdk.KEY_P)):
self._move_selection(-1)
return True
return False
def _window_size(self) -> int:
return self._max_results if self._max_results is not None else len(self._filtered)
def _move_selection(self, delta: int):
if not self._filtered:
return
new_index = self._selected_index + delta
new_index = max(0, min(new_index, len(self._filtered) - 1))
if new_index == self._selected_index:
return
self._selected_index = new_index
window = self._window_size()
if window <= 0:
self._scroll_offset = 0
elif self._selected_index < self._scroll_offset:
self._scroll_offset = self._selected_index
elif self._selected_index >= self._scroll_offset + window:
self._scroll_offset = self._selected_index - window + 1
self._render_visible()
def _refresh_viewport(self, query: str):
self._filtered = self._provider.filter(self._items, query)
if self._selected_index >= len(self._filtered):
self._selected_index = 0
self._scroll_offset = 0
self._render_visible()
def _render_visible(self):
window = self._window_size()
if window <= 0:
visible: list[Any] = []
else:
max_offset = max(0, len(self._filtered) - window)
self._scroll_offset = min(self._scroll_offset, max_offset)
visible = self._filtered[self._scroll_offset : self._scroll_offset + window]
self.viewport.children = []
for item in visible:
self.viewport.add(self._provider.render(item))
self._update_selection_highlight()
def _update_selection_highlight(self):
visible_index = self._selected_index - self._scroll_offset
for i, child in enumerate(self.viewport.get_children()):
ctx = child.get_style_context()
if i == visible_index:
ctx.add_class("selected")
else:
ctx.remove_class("selected")
def _activate_selected(self):
if self._filtered and 0 <= self._selected_index < len(self._filtered):
self._provider.activate(self._filtered[self._selected_index])
self.hide()