Files
sims/bar/main.py
2025-10-17 17:44:49 +02:00

84 lines
2.4 KiB
Python

from loguru import logger
# Configure logging based on dev flag
from .config import DEV, LOG_LEVEL
if DEV:
# In dev mode, disable fabric logs but keep stylix and bar logs
logger.disable("fabric")
else:
# In production, disable fabric logs but keep bar logs with configurable level
import sys
logger.disable("fabric")
logger.configure(handlers=[{"sink": sys.stderr, "level": LOG_LEVEL, "format": "{time} | {level} | {name}:{function}:{line} - {message}"}])
from fabric import Application
from fabric.system_tray.widgets import SystemTray
from fabric.widgets.wayland import WaylandWindow as Window
from fabric.river.widgets import (
get_river_connection,
)
from fabric.utils import (
get_relative_path,
)
from .modules.bar import StatusBar
from .modules.window_fuzzy import FuzzyWindowFinder
from .modules.stylix import get_stylix_css_path
from .config import STYLIX
tray = SystemTray(name="system-tray", spacing=4)
river = get_river_connection()
dummy = Window(visible=False)
finder = FuzzyWindowFinder()
bar_windows = []
app = Application("bar", dummy, finder)
# Load CSS - use Stylix if enabled, otherwise use default
if STYLIX.get("enable", False):
stylix_css_path = get_stylix_css_path()
if stylix_css_path:
logger.info("[Bar] Using Stylix CSS")
# Load base styles first for structure
app.set_stylesheet_from_file(get_relative_path("styles/main.css"))
# Then apply Stylix theme colors
app.set_stylesheet_from_file(stylix_css_path)
else:
logger.warning("[Bar] Stylix enabled but CSS generation failed, falling back to default")
app.set_stylesheet_from_file(get_relative_path("styles/main.css"))
else:
logger.info("[Bar] Using default CSS")
app.set_stylesheet_from_file(get_relative_path("styles/main.css"))
def spawn_bars():
logger.info("[Bar] Spawning bars after river ready")
outputs = river.outputs
if not outputs:
logger.warning("[Bar] No outputs found — skipping bar spawn")
return
output_ids = sorted(outputs.keys())
for i, output_id in enumerate(output_ids):
bar = StatusBar(display=output_id, tray=tray if i == 0 else None, monitor=i)
bar_windows.append(bar)
return False
def main():
if river.ready:
spawn_bars()
else:
river.connect("notify::ready", lambda sender, pspec: spawn_bars())
app.run()
if __name__ == "__main__":
main()