draw a compact blob gradient behind the mini player

This commit is contained in:
austinried
2026-10-04 00:29:54 +00:00
parent de90d11f35
commit 33c5181eb1
2 changed files with 19 additions and 10 deletions
@@ -4,6 +4,7 @@ import androidx.compose.foundation.basicMarquee
import androidx.compose.foundation.clickable import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.layout.Arrangement import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth import androidx.compose.foundation.layout.fillMaxWidth
@@ -19,20 +20,19 @@ import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.Icon import androidx.compose.material3.Icon
import androidx.compose.material3.IconButton import androidx.compose.material3.IconButton
import androidx.compose.material3.MaterialTheme import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.material3.Text import androidx.compose.material3.Text
import androidx.compose.runtime.Composable import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.lerp
import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.dp
import com.subtracks.data.model.CoverArtRef import com.subtracks.data.model.CoverArtRef
import com.subtracks.playback.PlaybackState import com.subtracks.playback.PlaybackState
import com.subtracks.ui.components.CoverArt import com.subtracks.ui.components.CoverArt
import com.subtracks.ui.theme.ArtworkColors import com.subtracks.ui.theme.ArtworkColors
import com.subtracks.ui.theme.ArtworkTheme import com.subtracks.ui.theme.ArtworkTheme
import com.subtracks.ui.theme.HeroGradient
@Composable @Composable
fun MiniPlayer( fun MiniPlayer(
@@ -46,11 +46,7 @@ fun MiniPlayer(
) { ) {
val item = state.item ?: return val item = state.item ?: return
ArtworkTheme(artwork) { ArtworkTheme(artwork) {
Surface( Box(
color =
artwork?.let { lerp(it.scheme.surfaceContainerHigh, it.gradientHigh, 0.5f) }
?: MaterialTheme.colorScheme.surfaceContainerHigh,
contentColor = MaterialTheme.colorScheme.onSurface,
modifier = modifier =
modifier.fillMaxWidth().clickable( modifier.fillMaxWidth().clickable(
interactionSource = remember { MutableInteractionSource() }, interactionSource = remember { MutableInteractionSource() },
@@ -58,6 +54,12 @@ fun MiniPlayer(
onClick = onExpand, onClick = onExpand,
), ),
) { ) {
HeroGradient(
colors = artwork,
scrollPx = { 0f },
compact = true,
modifier = Modifier.matchParentSize(),
)
Row( Row(
modifier = modifier =
Modifier Modifier
@@ -210,6 +210,7 @@ fun HeroGradient(
colors: ArtworkColors?, colors: ArtworkColors?,
scrollPx: () -> Float, scrollPx: () -> Float,
modifier: Modifier = Modifier, modifier: Modifier = Modifier,
compact: Boolean = false,
) { ) {
val high = colors?.gradientHigh ?: MaterialTheme.colorScheme.surfaceContainerHigh val high = colors?.gradientHigh ?: MaterialTheme.colorScheme.surfaceContainerHigh
val low = colors?.gradientLow ?: MaterialTheme.colorScheme.background val low = colors?.gradientLow ?: MaterialTheme.colorScheme.background
@@ -218,7 +219,7 @@ fun HeroGradient(
val seed = colors?.blobSeed ?: 0 val seed = colors?.blobSeed ?: 0
Canvas(modifier) { Canvas(modifier) {
val period = size.height * PERIOD_SCREENS val period = size.height * if (compact) 1f else PERIOD_SCREENS
if (period <= 0f) return@Canvas if (period <= 0f) return@Canvas
val scroll = scrollPx() val scroll = scrollPx()
val phase = scroll.mod(period) val phase = scroll.mod(period)
@@ -233,10 +234,15 @@ fun HeroGradient(
) )
if (accents.isNotEmpty()) { if (accents.isNotEmpty()) {
val random = Random(seed) val random = Random(seed)
repeat(BLOB_COUNT) { index -> repeat(if (compact) 3 else BLOB_COUNT) { index ->
val centerX = size.width * (0.10f + random.nextFloat() * 0.80f) val centerX = size.width * (0.10f + random.nextFloat() * 0.80f)
val baseY = period * BLOB_ZONE * random.nextFloat() val baseY = period * BLOB_ZONE * random.nextFloat()
val radius = size.width * (0.45f + random.nextFloat() * 0.35f) val radius =
if (compact) {
size.height * (0.70f + random.nextFloat() * 0.70f)
} else {
size.width * (0.45f + random.nextFloat() * 0.35f)
}
val alpha = 0.50f + random.nextFloat() * 0.32f val alpha = 0.50f + random.nextFloat() * 0.32f
val accent = accents[index % accents.size] val accent = accents[index % accents.size]
for (shift in -1..1) { for (shift in -1..1) {
@@ -253,6 +259,7 @@ fun HeroGradient(
} }
} }
} }
if (compact) return@Canvas
val darkenStart = size.height * DARKEN_START_SCREENS - scroll val darkenStart = size.height * DARKEN_START_SCREENS - scroll
val darkenEnd = size.height * DARKEN_END_SCREENS - scroll val darkenEnd = size.height * DARKEN_END_SCREENS - scroll
drawRect( drawRect(