mirror of
https://github.com/austinried/subtracks.git
synced 2026-11-11 07:29:14 +01:00
make the mini player progress bar unrounded and tie expansion to the drag
This commit is contained in:
@@ -3,6 +3,7 @@ package com.subtracks.ui
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import android.net.Uri
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import android.net.Uri
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import androidx.activity.compose.BackHandler
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import androidx.activity.compose.BackHandler
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import androidx.compose.animation.AnimatedVisibility
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import androidx.compose.animation.AnimatedVisibility
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import androidx.compose.animation.core.Animatable
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import androidx.compose.animation.core.tween
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import androidx.compose.animation.core.tween
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import androidx.compose.animation.fadeIn
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import androidx.compose.animation.fadeIn
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import androidx.compose.animation.fadeOut
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import androidx.compose.animation.fadeOut
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@@ -19,10 +20,14 @@ import androidx.compose.foundation.layout.navigationBars
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableFloatStateOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.rememberCoroutineScope
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import androidx.compose.runtime.saveable.rememberSaveable
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import androidx.compose.runtime.saveable.rememberSaveable
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import androidx.compose.runtime.setValue
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.graphics.graphicsLayer
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import androidx.compose.ui.platform.LocalDensity
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import androidx.compose.ui.platform.LocalDensity
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import androidx.compose.ui.unit.dp
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import androidx.compose.ui.unit.dp
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import androidx.lifecycle.ViewModel
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import androidx.lifecycle.ViewModel
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@@ -49,6 +54,7 @@ import com.subtracks.ui.theme.rememberArtworkColors
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import kotlinx.coroutines.flow.SharingStarted
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import kotlinx.coroutines.flow.SharingStarted
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import kotlinx.coroutines.flow.map
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import kotlinx.coroutines.flow.map
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import kotlinx.coroutines.flow.stateIn
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import kotlinx.coroutines.flow.stateIn
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import kotlinx.coroutines.launch
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import org.koin.compose.koinInject
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import org.koin.compose.koinInject
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import org.koin.compose.viewmodel.koinViewModel
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import org.koin.compose.viewmodel.koinViewModel
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@@ -100,8 +106,12 @@ private fun MainNavigation() {
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val navController = rememberNavController()
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val navController = rememberNavController()
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val playbackController = koinInject<PlaybackController>()
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val playbackController = koinInject<PlaybackController>()
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val playback by playbackController.state.collectAsStateWithLifecycle()
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val playback by playbackController.state.collectAsStateWithLifecycle()
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var showingNowPlaying by rememberSaveable { mutableStateOf(false) }
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var showingQueue by rememberSaveable { mutableStateOf(false) }
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var showingQueue by rememberSaveable { mutableStateOf(false) }
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var draggingExpand by remember { mutableStateOf(false) }
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var dragFraction by remember { mutableFloatStateOf(0f) }
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val expandProgress = remember { Animatable(0f) }
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val scope = rememberCoroutineScope()
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val nowPlayingProgress = if (draggingExpand) dragFraction else expandProgress.value
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LaunchedEffect(Unit) { playbackController.connect() }
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LaunchedEffect(Unit) { playbackController.connect() }
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val playerVisible = playback.item != null
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val playerVisible = playback.item != null
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@@ -221,23 +231,47 @@ private fun MainNavigation() {
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state = playback,
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state = playback,
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coverArt = miniArt,
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coverArt = miniArt,
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artwork = rememberArtworkColors(miniArt),
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artwork = rememberArtworkColors(miniArt),
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onExpand = { showingNowPlaying = true },
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onExpand = {
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draggingExpand = false
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scope.launch { expandProgress.animateTo(1f) }
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},
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onPlayPause = playbackController::togglePlayPause,
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onPlayPause = playbackController::togglePlayPause,
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onNext = playbackController::next,
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onNext = playbackController::next,
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onExpandProgress = {
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draggingExpand = true
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dragFraction = it
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},
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onExpandCommit = {
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draggingExpand = false
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scope.launch {
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expandProgress.snapTo(dragFraction)
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expandProgress.animateTo(1f)
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}
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},
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onExpandCancel = {
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draggingExpand = false
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scope.launch {
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expandProgress.snapTo(dragFraction)
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expandProgress.animateTo(0f)
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}
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},
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)
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)
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}
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}
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}
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}
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AnimatedVisibility(
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if (nowPlayingProgress > 0f) {
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visible = showingNowPlaying,
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Box(
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enter = slideInVertically(initialOffsetY = { it }) + fadeIn(tween(NOW_PLAYING_DURATION_MS)),
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modifier =
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exit = slideOutVertically(targetOffsetY = { it }) + fadeOut(tween(NOW_PLAYING_DURATION_MS)),
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Modifier
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) {
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.fillMaxSize()
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NowPlayingRoute(
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.graphicsLayer { translationY = (1f - nowPlayingProgress) * size.height },
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onBack = { showingNowPlaying = false },
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) {
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onQueue = { showingQueue = true },
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NowPlayingRoute(
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modifier = Modifier.fillMaxSize(),
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onBack = { scope.launch { expandProgress.animateTo(0f) } },
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)
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onQueue = { showingQueue = true },
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modifier = Modifier.fillMaxSize(),
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)
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}
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}
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}
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AnimatedVisibility(
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AnimatedVisibility(
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@@ -253,5 +287,7 @@ private fun MainNavigation() {
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}
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}
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BackHandler(enabled = showingQueue) { showingQueue = false }
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BackHandler(enabled = showingQueue) { showingQueue = false }
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BackHandler(enabled = showingNowPlaying && !showingQueue) { showingNowPlaying = false }
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BackHandler(enabled = nowPlayingProgress > 0f && !showingQueue) {
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scope.launch { expandProgress.animateTo(0f) }
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}
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}
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}
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@@ -34,6 +34,7 @@ import androidx.compose.runtime.setValue
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.clip
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import androidx.compose.ui.draw.clip
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import androidx.compose.ui.graphics.StrokeCap
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import androidx.compose.ui.graphics.lerp
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import androidx.compose.ui.graphics.lerp
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import androidx.compose.ui.platform.LocalDensity
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import androidx.compose.ui.platform.LocalDensity
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import androidx.compose.ui.unit.dp
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import androidx.compose.ui.unit.dp
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@@ -43,7 +44,7 @@ import com.subtracks.ui.components.CoverArt
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import com.subtracks.ui.theme.ArtworkColors
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import com.subtracks.ui.theme.ArtworkColors
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import com.subtracks.ui.theme.ArtworkTheme
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import com.subtracks.ui.theme.ArtworkTheme
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private val EXPAND_DRAG = 48.dp
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private val EXPAND_DRAG = 240.dp
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@Composable
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@Composable
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fun MiniPlayer(
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fun MiniPlayer(
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@@ -53,6 +54,9 @@ fun MiniPlayer(
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onExpand: () -> Unit,
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onExpand: () -> Unit,
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onPlayPause: () -> Unit,
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onPlayPause: () -> Unit,
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onNext: () -> Unit,
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onNext: () -> Unit,
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onExpandProgress: (Float) -> Unit = {},
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onExpandCommit: () -> Unit = {},
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onExpandCancel: () -> Unit = {},
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modifier: Modifier = Modifier,
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modifier: Modifier = Modifier,
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) {
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) {
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val item = state.item ?: return
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val item = state.item ?: return
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@@ -75,11 +79,12 @@ fun MiniPlayer(
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state =
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state =
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rememberDraggableState { delta ->
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rememberDraggableState { delta ->
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dragUpPx = (dragUpPx - delta).coerceAtLeast(0f)
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dragUpPx = (dragUpPx - delta).coerceAtLeast(0f)
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if (dragUpPx >= expandThresholdPx) {
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onExpandProgress((dragUpPx / expandThresholdPx).coerceIn(0f, 1f))
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dragUpPx = 0f
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onExpand()
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}
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},
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},
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onDragStopped = {
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if (dragUpPx >= expandThresholdPx / 2f) onExpandCommit() else onExpandCancel()
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dragUpPx = 0f
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},
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).clickable(
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).clickable(
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interactionSource = remember { MutableInteractionSource() },
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interactionSource = remember { MutableInteractionSource() },
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indication = null,
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indication = null,
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@@ -89,9 +94,10 @@ fun MiniPlayer(
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Column {
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Column {
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LinearProgressIndicator(
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LinearProgressIndicator(
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progress = { progress },
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progress = { progress },
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modifier = Modifier.fillMaxWidth().height(2.dp),
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modifier = Modifier.fillMaxWidth().height(4.dp),
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color = MaterialTheme.colorScheme.primary,
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color = MaterialTheme.colorScheme.primary,
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trackColor = MaterialTheme.colorScheme.primary.copy(alpha = 0.24f),
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trackColor = MaterialTheme.colorScheme.primary.copy(alpha = 0.24f),
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strokeCap = StrokeCap.Butt,
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gapSize = 0.dp,
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gapSize = 0.dp,
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drawStopIndicator = {},
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drawStopIndicator = {},
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)
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)
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