move track player hooks and mapping into state

This commit is contained in:
austinried
2021-08-17 13:27:24 +09:00
parent f18e4fc811
commit d068288391
12 changed files with 245 additions and 266 deletions

View File

@@ -1,7 +1,7 @@
import { NoClientError } from '@app/models/error'
import { Song } from '@app/models/music'
import PromiseQueue from '@app/util/PromiseQueue'
import produce from 'immer'
import { ToastAndroid } from 'react-native'
import TrackPlayer, { RepeatMode, State, Track } from 'react-native-track-player'
import { GetState, SetState } from 'zustand'
import { Store } from './store'
@@ -32,10 +32,10 @@ export type TrackPlayerSlice = {
setQueueContextId: (queueContextId?: string) => void
shuffleOrder?: number[]
setShuffleOrder: (shuffleOrder?: number[]) => void
toggleShuffle: () => Promise<void>
repeatMode: RepeatMode
setRepeatMode: (repeatMode: RepeatMode) => void
toggleRepeatMode: () => Promise<void>
playerState: State
setPlayerState: (playerState: State) => void
@@ -45,7 +45,14 @@ export type TrackPlayerSlice = {
setCurrentTrackIdx: (idx?: number) => void
queue: TrackExt[]
setQueue: (queue: TrackExt[]) => void
setQueue: (
songs: Song[],
name: string,
contextType: QueueContextType,
contextId: string,
playTrack?: number,
shuffle?: boolean,
) => Promise<void>
progress: Progress
setProgress: (progress: Progress) => void
@@ -57,7 +64,7 @@ export type TrackPlayerSlice = {
rebuildQueue: () => Promise<void>
buildStreamUri: (id: string) => string
reset: () => void
resetTrackPlayerState: () => void
}
export const selectTrackPlayer = {
@@ -71,11 +78,11 @@ export const selectTrackPlayer = {
setQueueContextId: (store: TrackPlayerSlice) => store.setQueueContextId,
shuffleOrder: (store: TrackPlayerSlice) => store.shuffleOrder,
setShuffleOrder: (store: TrackPlayerSlice) => store.setShuffleOrder,
shuffled: (store: TrackPlayerSlice) => !!store.shuffleOrder,
toggleShuffle: (store: TrackPlayerSlice) => store.toggleShuffle,
repeatMode: (store: TrackPlayerSlice) => store.repeatMode,
setRepeatMode: (store: TrackPlayerSlice) => store.setRepeatMode,
toggleRepeatMode: (store: TrackPlayerSlice) => store.toggleRepeatMode,
playerState: (store: TrackPlayerSlice) => store.playerState,
setPlayerState: (store: TrackPlayerSlice) => store.setPlayerState,
@@ -95,7 +102,7 @@ export const selectTrackPlayer = {
setNetState: (store: TrackPlayerSlice) => store.setNetState,
buildStreamUri: (store: TrackPlayerSlice) => store.buildStreamUri,
reset: (store: TrackPlayerSlice) => store.reset,
resetTrackPlayerState: (store: TrackPlayerSlice) => store.resetTrackPlayerState,
}
export const trackPlayerCommands = new PromiseQueue(1)
@@ -111,10 +118,66 @@ export const createTrackPlayerSlice = (set: SetState<Store>, get: GetState<Store
setQueueContextId: queueContextId => set({ queueContextId }),
shuffleOrder: undefined,
setShuffleOrder: shuffleOrder => set({ shuffleOrder }),
toggleShuffle: async () => {
return trackPlayerCommands.enqueue(async () => {
const queue = await getQueue()
const current = await getCurrentTrack()
const queueShuffleOrder = get().shuffleOrder
await TrackPlayer.remove(queue.map((_t, i) => i).filter(i => i !== current))
if (queueShuffleOrder === undefined) {
let { tracks, shuffleOrder } = shuffleTracks(queue, current)
if (tracks.length > 0) {
tracks = tracks.slice(1)
}
await TrackPlayer.add(tracks)
set({ shuffleOrder })
} else {
const tracks = unshuffleTracks(queue, queueShuffleOrder)
if (current !== undefined) {
const shuffledCurrent = queueShuffleOrder[current]
const tracks1 = tracks.slice(0, shuffledCurrent)
const tracks2 = tracks.slice(shuffledCurrent + 1)
await TrackPlayer.add(tracks2)
await TrackPlayer.add(tracks1, 0)
} else {
await TrackPlayer.add(tracks)
}
set({ shuffleOrder: undefined })
}
set({ queue: await getQueue() })
get().setCurrentTrackIdx(await getCurrentTrack())
})
},
repeatMode: RepeatMode.Off,
setRepeatMode: repeatMode => set({ repeatMode }),
toggleRepeatMode: async () => {
return trackPlayerCommands.enqueue(async () => {
const repeatMode = await getRepeatMode()
let nextMode = RepeatMode.Off
switch (repeatMode) {
case RepeatMode.Off:
nextMode = RepeatMode.Queue
break
case RepeatMode.Queue:
nextMode = RepeatMode.Track
break
default:
nextMode = RepeatMode.Off
break
}
await TrackPlayer.setRepeatMode(nextMode)
set({ repeatMode: nextMode })
})
},
playerState: State.None,
setPlayerState: playerState => set({ playerState }),
@@ -131,7 +194,64 @@ export const createTrackPlayerSlice = (set: SetState<Store>, get: GetState<Store
},
queue: [],
setQueue: queue => set({ queue }),
setQueue: async (songs, name, contextType, contextId, playTrack, shuffle) => {
return trackPlayerCommands.enqueue(async () => {
const shuffled = shuffle !== undefined ? shuffle : !!get().shuffleOrder
await TrackPlayer.setupPlayer()
await TrackPlayer.reset()
if (songs.length === 0) {
return
}
let queue = await get().mapSongstoTrackExts(songs)
try {
for (const t of queue) {
t.url = get().buildStreamUri(t.id)
}
} catch {
return
}
if (shuffled) {
const { tracks, shuffleOrder } = shuffleTracks(queue, playTrack)
set({ shuffleOrder })
queue = tracks
playTrack = 0
} else {
set({ shuffleOrder: undefined })
}
playTrack = playTrack || 0
try {
set({
queue,
queueName: name,
queueContextType: contextType,
queueContextId: contextId,
})
get().setCurrentTrackIdx(playTrack)
if (playTrack === 0) {
await TrackPlayer.add(queue)
} else {
const tracks1 = queue.slice(0, playTrack)
const tracks2 = queue.slice(playTrack)
await TrackPlayer.add(tracks2)
await TrackPlayer.add(tracks1, 0)
}
await TrackPlayer.play()
} catch {
get().resetTrackPlayerState()
await TrackPlayer.reset()
}
})
},
progress: { position: 0, duration: 0, buffered: 0 },
setProgress: progress => set({ progress }),
@@ -194,10 +314,13 @@ export const createTrackPlayerSlice = (set: SetState<Store>, get: GetState<Store
get().setCurrentTrackIdx(currentTrack)
await TrackPlayer.add(queue)
if (currentTrack) {
await TrackPlayer.skip(currentTrack)
}
await TrackPlayer.seekTo(position)
if (state === State.Playing) {
await TrackPlayer.play()
}
@@ -217,7 +340,7 @@ export const createTrackPlayerSlice = (set: SetState<Store>, get: GetState<Store
})
},
reset: () => {
resetTrackPlayerState: () => {
set({
queueName: undefined,
queueContextType: undefined,
@@ -249,3 +372,34 @@ export const getPlayerState = async (): Promise<State> => {
export const getRepeatMode = async (): Promise<RepeatMode> => {
return (await TrackPlayer.getRepeatMode()) || RepeatMode.Off
}
function shuffleTracks(tracks: TrackExt[], firstTrack?: number) {
if (tracks.length === 0) {
return { tracks, shuffleOrder: [] }
}
const trackIndexes = tracks.map((_t, i) => i)
let shuffleOrder: number[] = []
for (let i = trackIndexes.length; i--; i > 0) {
const randi = Math.floor(Math.random() * (i + 1))
shuffleOrder.push(trackIndexes.splice(randi, 1)[0])
}
if (firstTrack !== undefined) {
shuffleOrder.splice(shuffleOrder.indexOf(firstTrack), 1)
shuffleOrder = [firstTrack, ...shuffleOrder]
}
tracks = shuffleOrder.map(i => tracks[i])
return { tracks, shuffleOrder }
}
function unshuffleTracks(tracks: TrackExt[], shuffleOrder: number[]): TrackExt[] {
if (tracks.length === 0 || shuffleOrder.length === 0) {
return tracks
}
return shuffleOrder.map((_v, i) => tracks[shuffleOrder.indexOf(i)])
}