mirror of
https://github.com/austinried/subtracks.git
synced 2026-11-10 23:21:59 +01:00
make now playing a NavHost destination
The overlay fought the NavHost over the back: OnBackPressedDispatcher hands the back to the last-registered enabled callback, and the NavHost registers its own as part of its composition, so it intermittently popped the route underneath. A destination lets the back stack own it. - add Routes.NOW_PLAYING with a vertical slide, opened by tapping the mini player or flicking it up; back or a downward fling pops it - hide the mini player while on the now-playing route so it fills the screen - the static scrim now follows the route instead of a drag progress - drop the nowPlayingOpen/progress overlay state and its test
This commit is contained in:
@@ -1,11 +1,11 @@
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package com.subtracks.ui
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import android.net.Uri
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import androidx.activity.OnBackPressedCallback
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import androidx.activity.compose.LocalOnBackPressedDispatcherOwner
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import androidx.activity.compose.BackHandler
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import androidx.compose.animation.AnimatedVisibility
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import androidx.compose.animation.core.animate
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import androidx.compose.animation.core.animateDpAsState
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import androidx.compose.animation.core.animateFloatAsState
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import androidx.compose.animation.core.tween
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import androidx.compose.animation.expandVertically
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import androidx.compose.animation.fadeIn
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@@ -33,7 +33,6 @@ import androidx.compose.foundation.layout.navigationBars
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import androidx.compose.foundation.layout.statusBars
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.SideEffect
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableFloatStateOf
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import androidx.compose.runtime.mutableStateOf
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@@ -74,7 +73,6 @@ import com.subtracks.ui.settings.SettingsRoute
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import com.subtracks.ui.theme.ArtworkTheme
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import com.subtracks.ui.theme.rememberArtworkColors
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import kotlinx.coroutines.Job
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import kotlinx.coroutines.awaitCancellation
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import kotlinx.coroutines.flow.SharingStarted
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import kotlinx.coroutines.flow.map
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import kotlinx.coroutines.flow.stateIn
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@@ -94,10 +92,8 @@ class RootViewModel(
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private const val NAVIGATION_DURATION_MS = 260
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private const val OVERLAY_DURATION_MS = 200
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private const val EXPAND_FADE = 0.1f
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private const val FLING_VELOCITY = 1000f
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private const val MINI_PLAYER_ANIM_MS = 200
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private const val SCRIM_FADE_START = 0.85f
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private object Routes {
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const val LIBRARY = "library"
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@@ -106,6 +102,7 @@ private object Routes {
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const val ALBUM_DETAIL = "album/{albumId}?coverArt={coverArt}"
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const val ARTIST_DETAIL = "artist/{artistId}?coverArt={coverArt}"
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const val PLAYLIST_DETAIL = "playlist/{playlistId}"
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const val NOW_PLAYING = "now-playing"
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fun album(
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id: String,
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@@ -143,63 +140,16 @@ private fun MainNavigation() {
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val playbackController = koinInject<PlaybackController>()
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val playback by playbackController.state.collectAsStateWithLifecycle()
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var showingQueue by rememberSaveable { mutableStateOf(false) }
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var nowPlayingOpen by rememberSaveable { mutableStateOf(false) }
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var nowPlayingProgress by remember { mutableFloatStateOf(0f) }
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var miniPlayerTopPx by remember { mutableFloatStateOf(0f) }
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var settleJob by remember { mutableStateOf<Job?>(null) }
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val scope = rememberCoroutineScope()
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fun settleNowPlaying(open: Boolean) {
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if (open) nowPlayingOpen = true
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settleJob?.cancel()
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settleJob =
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scope.launch {
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animate(nowPlayingProgress, if (open) 1f else 0f, animationSpec = tween(OVERLAY_DURATION_MS)) { value, _ ->
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nowPlayingProgress = value
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}
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if (!open) nowPlayingOpen = false
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}
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}
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// The NavHost registers its back callback from a LaunchedEffect, so a BackHandler composed
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// before it can lose the back to the NavHost (which would pop the route under the overlay).
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// Register ours from a LaunchedEffect after the NavHost so it lands later and wins.
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val backDispatcher = LocalOnBackPressedDispatcherOwner.current?.onBackPressedDispatcher
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val overlayBack =
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remember {
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object : OnBackPressedCallback(false) {
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override fun handleOnBackPressed() {
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when {
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showingQueue -> showingQueue = false
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nowPlayingOpen -> settleNowPlaying(false)
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}
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}
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}
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}
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SideEffect { overlayBack.isEnabled = showingQueue || nowPlayingOpen }
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LaunchedEffect(backDispatcher, overlayBack) {
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backDispatcher?.addCallback(overlayBack)
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try {
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awaitCancellation()
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} finally {
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overlayBack.remove()
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}
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}
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LaunchedEffect(Unit) { playbackController.connect() }
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LaunchedEffect(Unit) { if (nowPlayingOpen) nowPlayingProgress = 1f }
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val playerVisible = playback.item != null
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LaunchedEffect(playerVisible) {
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if (!playerVisible) {
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settleJob?.cancel()
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nowPlayingOpen = false
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nowPlayingProgress = 0f
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}
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}
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val onNowPlaying = currentRoute == Routes.NOW_PLAYING
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val scrimAlpha by animateFloatAsState(if (onNowPlaying) 1f else 0f, tween(NAVIGATION_DURATION_MS), label = "scrim")
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val density = LocalDensity.current
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val navBarInset = with(density) { WindowInsets.navigationBars.getBottom(this).toDp() }
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val statusBarInset = with(density) { WindowInsets.statusBars.getTop(this).toDp() }
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val keyboardUp = WindowInsets.imeAnimationTarget.getBottom(density) > 0
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val showMiniPlayer = playerVisible && !keyboardUp
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val showMiniPlayer = playerVisible && !keyboardUp && !onNowPlaying
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val bottomInset by animateDpAsState(
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targetValue = if (showMiniPlayer) 0.dp else navBarInset,
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animationSpec = tween(MINI_PLAYER_ANIM_MS),
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@@ -313,6 +263,38 @@ private fun MainNavigation() {
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onBack = { navController.popBackStack() },
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)
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}
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composable(
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route = Routes.NOW_PLAYING,
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enterTransition = {
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slideInVertically(initialOffsetY = { it }, animationSpec = tween(NAVIGATION_DURATION_MS))
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},
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exitTransition = {
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slideOutVertically(targetOffsetY = { it }, animationSpec = tween(NAVIGATION_DURATION_MS))
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},
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popEnterTransition = {
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slideInVertically(initialOffsetY = { it }, animationSpec = tween(NAVIGATION_DURATION_MS))
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},
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popExitTransition = {
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slideOutVertically(targetOffsetY = { it }, animationSpec = tween(NAVIGATION_DURATION_MS))
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},
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) {
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Box(
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modifier =
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Modifier
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.fillMaxSize()
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.draggable(
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orientation = Orientation.Vertical,
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state = rememberDraggableState { },
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onDragStopped = { velocity -> if (velocity > FLING_VELOCITY) navController.popBackStack() },
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),
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) {
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NowPlayingRoute(
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onBack = { navController.popBackStack() },
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onQueue = { showingQueue = true },
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modifier = Modifier.fillMaxSize(),
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)
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}
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}
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}
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AnimatedVisibility(
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@@ -325,65 +307,28 @@ private fun MainNavigation() {
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state = playback,
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coverArt = miniArt,
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artwork = artwork,
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onExpand = { settleNowPlaying(true) },
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onExpand = { navController.navigate(Routes.NOW_PLAYING) },
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onPlayPause = playbackController::togglePlayPause,
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onNext = playbackController::next,
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progressInset = tabBarVisible,
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onExpandDrag = { dragUpPx ->
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nowPlayingOpen = true
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settleJob?.cancel()
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if (miniPlayerTopPx > 0f) {
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nowPlayingProgress = (dragUpPx / miniPlayerTopPx).coerceIn(0f, 1f)
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}
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},
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onExpandRelease = { velocity -> settleNowPlaying(nowPlayingProgress > 0.05f || velocity < -FLING_VELOCITY) },
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modifier = Modifier.onGloballyPositioned { miniPlayerTopPx = it.positionInRoot().y },
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onExpandRelease = { velocity -> if (velocity < -FLING_VELOCITY) navController.navigate(Routes.NOW_PLAYING) },
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)
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}
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}
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if (nowPlayingOpen) {
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Box(
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modifier =
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Modifier
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.fillMaxSize()
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.graphicsLayer {
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translationY = (1f - nowPlayingProgress) * miniPlayerTopPx
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alpha = (nowPlayingProgress / EXPAND_FADE).coerceAtMost(1f)
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}.draggable(
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orientation = Orientation.Vertical,
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state =
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rememberDraggableState { delta ->
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settleJob?.cancel()
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if (miniPlayerTopPx > 0f) {
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nowPlayingProgress = (nowPlayingProgress - delta / miniPlayerTopPx).coerceIn(0f, 1f)
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}
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},
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onDragStopped = { velocity -> settleNowPlaying(nowPlayingProgress > 0.9f && velocity < FLING_VELOCITY) },
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Box(
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modifier =
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Modifier
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.align(Alignment.TopCenter)
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.fillMaxWidth()
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.height(statusBarInset + 8.dp)
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.graphicsLayer { alpha = scrimAlpha }
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.background(
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Brush.verticalGradient(
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listOf(Color.Black.copy(alpha = 0.55f), Color.Transparent),
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),
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) {
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NowPlayingRoute(
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onBack = { settleNowPlaying(false) },
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onQueue = { showingQueue = true },
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modifier = Modifier.fillMaxSize(),
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)
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}
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Box(
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modifier =
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Modifier
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.align(Alignment.TopCenter)
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.fillMaxWidth()
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.height(statusBarInset + 8.dp)
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.graphicsLayer {
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alpha = ((nowPlayingProgress - SCRIM_FADE_START) / (1f - SCRIM_FADE_START)).coerceIn(0f, 1f)
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}.background(
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Brush.verticalGradient(
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listOf(Color.Black.copy(alpha = 0.55f), Color.Transparent),
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),
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),
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)
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}
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),
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)
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AnimatedVisibility(
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visible = showingQueue,
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@@ -397,4 +342,6 @@ private fun MainNavigation() {
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}
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}
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}
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BackHandler(enabled = showingQueue) { showingQueue = false }
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}
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@@ -128,7 +128,8 @@ fun AlbumDetailScreen(
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val disc = song.disc ?: 1L
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val discLabel = discLabels[disc]
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if (disc != lastDisc && (multiDisc || discLabel != null)) {
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item(key = "disc:$disc") { DiscHeader(discLabel ?: "Disc $disc", first = lastDisc == null) }
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val isFirst = lastDisc == null
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item(key = "disc:$disc") { DiscHeader(discLabel ?: "Disc $disc", first = isFirst) }
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}
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lastDisc = disc
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item(key = song.id) {
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@@ -486,7 +486,7 @@ fun LibraryScreen(
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ListOptionsGlyph(
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modifier =
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Modifier
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.size(26.dp)
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.size(24.dp)
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.semantics { contentDescription = "List options" },
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)
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if (filtersActive) {
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