mirror of
https://github.com/austinried/subtracks.git
synced 2026-11-11 07:29:14 +01:00
v2
This commit is contained in:
+48
-291
@@ -1,314 +1,71 @@
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apply plugin: "com.android.application"
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def localProperties = new Properties()
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def localPropertiesFile = rootProject.file('local.properties')
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if (localPropertiesFile.exists()) {
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localPropertiesFile.withReader('UTF-8') { reader ->
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localProperties.load(reader)
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}
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}
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import com.android.build.OutputFile
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def flutterRoot = localProperties.getProperty('flutter.sdk')
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if (flutterRoot == null) {
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throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
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}
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/**
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* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
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* and bundleReleaseJsAndAssets).
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* These basically call `react-native bundle` with the correct arguments during the Android build
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* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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* bundle directly from the development server. Below you can see all the possible configurations
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* and their defaults. If you decide to add a configuration block, make sure to add it before the
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* `apply from: "../../node_modules/react-native/react.gradle"` line.
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*
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* project.ext.react = [
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* // the name of the generated asset file containing your JS bundle
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* bundleAssetName: "index.android.bundle",
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*
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* // the entry file for bundle generation. If none specified and
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* // "index.android.js" exists, it will be used. Otherwise "index.js" is
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* // default. Can be overridden with ENTRY_FILE environment variable.
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* entryFile: "index.android.js",
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*
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* // https://reactnative.dev/docs/performance#enable-the-ram-format
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* bundleCommand: "ram-bundle",
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*
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* // whether to bundle JS and assets in debug mode
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* bundleInDebug: false,
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*
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* // whether to bundle JS and assets in release mode
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* bundleInRelease: true,
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*
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* // whether to bundle JS and assets in another build variant (if configured).
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* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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* // The configuration property can be in the following formats
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* // 'bundleIn${productFlavor}${buildType}'
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* // 'bundleIn${buildType}'
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* // bundleInFreeDebug: true,
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* // bundleInPaidRelease: true,
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* // bundleInBeta: true,
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*
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* // whether to disable dev mode in custom build variants (by default only disabled in release)
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* // for example: to disable dev mode in the staging build type (if configured)
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* devDisabledInStaging: true,
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* // The configuration property can be in the following formats
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* // 'devDisabledIn${productFlavor}${buildType}'
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* // 'devDisabledIn${buildType}'
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*
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* // the root of your project, i.e. where "package.json" lives
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* root: "../../",
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*
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* // where to put the JS bundle asset in debug mode
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* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
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*
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* // where to put the JS bundle asset in release mode
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* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in debug mode
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* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in release mode
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* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
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*
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* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
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* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
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* // date; if you have any other folders that you want to ignore for performance reasons (gradle
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* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
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* // for example, you might want to remove it from here.
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* inputExcludes: ["android/**", "ios/**"],
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*
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* // override which node gets called and with what additional arguments
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* nodeExecutableAndArgs: ["node"],
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*
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* // supply additional arguments to the packager
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* extraPackagerArgs: []
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* ]
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*/
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def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
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if (flutterVersionCode == null) {
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flutterVersionCode = '1'
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}
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project.ext.react = [
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enableHermes: true, // clean and rebuild if changing
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]
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def flutterVersionName = localProperties.getProperty('flutter.versionName')
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if (flutterVersionName == null) {
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flutterVersionName = '1.0'
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}
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apply from: "../../node_modules/react-native/react.gradle"
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/**
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* Set this to true to create two separate APKs instead of one:
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* - An APK that only works on ARM devices
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* - An APK that only works on x86 devices
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* The advantage is the size of the APK is reduced by about 4MB.
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* Upload all the APKs to the Play Store and people will download
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* the correct one based on the CPU architecture of their device.
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*/
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def enableSeparateBuildPerCPUArchitecture = false
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/**
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* Run Proguard to shrink the Java bytecode in release builds.
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*/
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def enableProguardInReleaseBuilds = true
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/**
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* The preferred build flavor of JavaScriptCore.
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*
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* For example, to use the international variant, you can use:
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* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
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*
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* The international variant includes ICU i18n library and necessary data
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* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
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* give correct results when using with locales other than en-US. Note that
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* this variant is about 6MiB larger per architecture than default.
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*/
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def jscFlavor = 'org.webkit:android-jsc:+'
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/**
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* Whether to enable the Hermes VM.
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*
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* This should be set on project.ext.react and mirrored here. If it is not set
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* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
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* and the benefits of using Hermes will therefore be sharply reduced.
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*/
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def enableHermes = project.ext.react.get("enableHermes", false);
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apply plugin: 'com.android.application'
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apply plugin: 'kotlin-android'
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apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
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android {
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ndkVersion rootProject.ext.ndkVersion
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compileSdkVersion rootProject.ext.compileSdkVersion
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compileSdkVersion flutter.compileSdkVersion
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ndkVersion flutter.ndkVersion
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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kotlinOptions {
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jvmTarget = '1.8'
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}
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sourceSets {
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main.java.srcDirs += 'src/main/kotlin'
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}
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defaultConfig {
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applicationId "com.subtracks"
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minSdkVersion rootProject.ext.minSdkVersion
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targetSdkVersion rootProject.ext.targetSdkVersion
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versionCode 9
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versionName '1.3.0'
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}
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splits {
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abi {
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reset()
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enable enableSeparateBuildPerCPUArchitecture
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universalApk false // If true, also generate a universal APK
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include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
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}
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}
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signingConfigs {
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debug {
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storeFile file('debug.keystore')
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storePassword 'android'
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keyAlias 'androiddebugkey'
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keyPassword 'android'
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}
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release {
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if (project.hasProperty("SUBTRACKS_UPLOAD_STORE_FILE")) {
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storeFile file(SUBTRACKS_UPLOAD_STORE_FILE)
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storePassword SUBTRACKS_UPLOAD_STORE_PASSWORD
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keyAlias SUBTRACKS_UPLOAD_KEY_ALIAS
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keyPassword SUBTRACKS_UPLOAD_KEY_PASSWORD
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}
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}
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// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
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applicationId "com.subtracks2"
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// You can update the following values to match your application needs.
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// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
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minSdkVersion 19
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targetSdkVersion flutter.targetSdkVersion
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versionCode flutterVersionCode.toInteger()
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versionName flutterVersionName
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}
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buildTypes {
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debug {
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release {
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// TODO: Add your own signing config for the release build.
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// Signing with the debug keys for now, so `flutter run --release` works.
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signingConfig signingConfigs.debug
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}
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release {
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if (project.hasProperty("signReleaseWithDebug")) {
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signingConfig signingConfigs.debug
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} else {
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signingConfig signingConfigs.release
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}
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minifyEnabled enableProguardInReleaseBuilds
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proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
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}
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}
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}
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// applicationVariants are e.g. debug, release
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applicationVariants.all { variant ->
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variant.outputs.each { output ->
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// For each separate APK per architecture, set a unique version code as described here:
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// https://developer.android.com/studio/build/configure-apk-splits.html
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// Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc.
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def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
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def abi = output.getFilter(OutputFile.ABI)
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if (abi != null) { // null for the universal-debug, universal-release variants
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output.versionCodeOverride =
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defaultConfig.versionCode * 1000 + versionCodes.get(abi)
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}
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}
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}
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flutter {
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source '../..'
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}
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dependencies {
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implementation fileTree(dir: "libs", include: ["*.jar"])
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//noinspection GradleDynamicVersion
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implementation "com.facebook.react:react-native:+" // From node_modules
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implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
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debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
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exclude group:'com.facebook.fbjni'
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}
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debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
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exclude group:'com.facebook.flipper'
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exclude group:'com.squareup.okhttp3', module:'okhttp'
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}
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debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
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exclude group:'com.facebook.flipper'
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}
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if (enableHermes) {
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def hermesPath = "../../node_modules/hermes-engine/android/";
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debugImplementation files(hermesPath + "hermes-debug.aar")
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releaseImplementation files(hermesPath + "hermes-release.aar")
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} else {
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implementation jscFlavor
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}
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implementation(project(":react-native-track-player")) {
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exclude group:'com.google.android.exoplayer'
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}
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implementation project(':exoplayer-library-core')
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implementation project(':exoplayer-extension-ffmpeg')
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compileOnly project(':exoplayer-library-dash')
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compileOnly project(':exoplayer-library-hls')
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compileOnly project(':exoplayer-library-smoothstreaming')
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}
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// Run this once to be able to run the application with BUCK
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// puts all compile dependencies into folder libs for BUCK to use
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task copyDownloadableDepsToLibs(type: Copy) {
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from configurations.compile
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into 'libs'
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}
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apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
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class Version {
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private int major
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private int minor
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private int patch
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private int code
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Version(int code, String version) {
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this.code = code
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def (major, minor, patch) = version.tokenize('.')
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this.major = major.toInteger()
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this.minor = minor.toInteger()
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this.patch = patch.toInteger()
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}
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@SuppressWarnings("unused")
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void bumpMajor() {
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major += 1
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minor = 0
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patch = 0
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code += 1
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}
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@SuppressWarnings("unused")
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void bumpMinor() {
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minor += 1
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patch = 0
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code += 1
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}
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@SuppressWarnings("unused")
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void bumpPatch() {
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patch += 1
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code += 1
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}
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String getName() { "$major.$minor.$patch" }
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int getCode() { code }
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}
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tasks.addRule("Pattern: bump<TYPE>Version") { String taskName ->
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if (taskName.matches("bump(Major|Minor|Patch)Version")) {
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task(taskName) {
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doLast {
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String type = (taskName - 'bump' - 'Version')
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println "Bumping ${type.toLowerCase()} version…"
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int oldVersionCode = android.defaultConfig.versionCode
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String oldVersionName = android.defaultConfig.versionName
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version = new Version(oldVersionCode, oldVersionName)
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version."bump$type"()
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String newVersionName = version.getName()
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String newVersionCode = version.getCode()
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println "$oldVersionName ($oldVersionCode) → $newVersionName ($newVersionCode)"
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def updated = buildFile.getText()
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updated = updated.replaceFirst("versionName '$oldVersionName'", "versionName '$newVersionName'")
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updated = updated.replaceFirst("versionCode $oldVersionCode", "versionCode $newVersionCode")
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buildFile.setText(updated)
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}
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}
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}
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implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
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}
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Block a user