impl shuffle, controls are temp

This commit is contained in:
austinried
2021-07-20 13:02:42 +09:00
parent df783a074b
commit f859be51a5
5 changed files with 89 additions and 41 deletions

View File

@@ -1,6 +1,6 @@
import equal from 'fast-deep-equal'
import { atom } from 'jotai'
import { useAtomValue, useUpdateAtom } from 'jotai/utils'
import { useAtomCallback, useAtomValue, useUpdateAtom } from 'jotai/utils'
import { useEffect } from 'react'
import TrackPlayer, { State, Track } from 'react-native-track-player'
import { Song } from '@app/models/music'
@@ -9,6 +9,7 @@ import PromiseQueue from '@app/util/PromiseQueue'
type TrackExt = Track & {
id: string
queueName: string
queueIndex?: number
artworkThumb?: string
}
@@ -41,8 +42,7 @@ export const currentTrackAtom = atom<OptionalTrackExt, OptionalTrackExt>(
)
const _queue = atom<TrackExt[]>([])
export const queueReadAtom = atom<TrackExt[]>(get => get(_queue))
export const queueWriteAtom = atom<TrackExt[], TrackExt[]>(
export const queueAtom = atom<TrackExt[], TrackExt[]>(
get => get(_queue),
(get, set, update) => {
if (!equal(get(_queue), update)) {
@@ -53,10 +53,22 @@ export const queueWriteAtom = atom<TrackExt[], TrackExt[]>(
export const queueNameAtom = atom<string | undefined>(get => {
const queue = get(_queue)
if (queue.length > 0) {
return queue[0].queueName
return queue.length > 0 ? queue[0].queueName : undefined
})
export const queueShuffledAtom = atom<boolean>(get => {
const queue = get(_queue)
return queue.length > 0 ? queue[0].queueIndex !== undefined : false
})
export const orderedQueueAtom = atom<TrackExt[]>(get => {
const queue = get(_queue)
if (queue.length === 0 || queue[0].queueIndex === undefined) {
return queue
}
return undefined
return queue.map(t => t.queueIndex as number).map(i => queue[i])
})
const _progress = atom<Progress>({ position: 0, duration: 0, buffered: 0 })
@@ -106,7 +118,7 @@ const getProgress = async (): Promise<Progress> => {
}
export const useRefreshQueue = () => {
const setQueue = useUpdateAtom(queueWriteAtom)
const setQueue = useUpdateAtom(queueAtom)
return () =>
trackPlayerCommands.enqueue(async () => {
@@ -188,22 +200,22 @@ export const useNext = () => {
})
}
export const useAdd = () => {
const setQueue = useUpdateAtom(queueWriteAtom)
const setCurrentTrack = useUpdateAtom(currentTrackAtom)
// export const useAdd = () => {
// const setQueue = useUpdateAtom(queueAtom)
// const setCurrentTrack = useUpdateAtom(currentTrackAtom)
return (tracks: TrackExt | TrackExt[], insertBeforeindex?: number) =>
trackPlayerCommands.enqueue(async () => {
await TrackPlayer.add(tracks, insertBeforeindex)
// return (tracks: TrackExt | TrackExt[], insertBeforeindex?: number) =>
// trackPlayerCommands.enqueue(async () => {
// await TrackPlayer.add(tracks, insertBeforeindex)
const queue = await getQueue()
setQueue(queue)
setCurrentTrack(queue.length > 0 ? queue[await TrackPlayer.getCurrentTrack()] : undefined)
})
}
// const queue = await getQueue()
// setQueue(queue)
// setCurrentTrack(queue.length > 0 ? queue[await TrackPlayer.getCurrentTrack()] : undefined)
// })
// }
export const useReset = (enqueue = true) => {
const setQueue = useUpdateAtom(queueWriteAtom)
const setQueue = useUpdateAtom(queueAtom)
const setCurrentTrack = useUpdateAtom(currentTrackAtom)
const reset = async () => {
@@ -217,28 +229,63 @@ export const useReset = (enqueue = true) => {
export const useSetQueue = () => {
const setCurrentTrack = useUpdateAtom(currentTrackAtom)
const setQueue = useUpdateAtom(queueWriteAtom)
const setQueue = useUpdateAtom(queueAtom)
const reset = useReset(false)
const getShuffled = useAtomCallback(get => get(queueShuffledAtom))
return async (songs: Song[], name: string, playId?: string) =>
return async (songs: Song[], name: string, playTrack?: number, shuffle?: boolean) =>
trackPlayerCommands.enqueue(async () => {
const shuffleTracks = shuffle !== undefined ? shuffle : await getShuffled()
await TrackPlayer.setupPlayer()
await reset()
const tracks = songs.map(s => mapSongToTrack(s, name))
if (playId) {
setCurrentTrack(tracks.find(t => t.id === playId))
if (songs.length === 0) {
setCurrentTrack(undefined)
setQueue([])
return
}
if (!playId) {
await TrackPlayer.add(tracks)
} else if (playId === tracks[0].id) {
let tracks = songs.map(s => mapSongToTrack(s, name))
console.log(tracks.map(t => t.title))
if (shuffleTracks) {
let trackIndexes = tracks.map((_t, i) => i)
const shuffleOrder: number[] = []
for (let i = trackIndexes.length; i--; i > 0) {
tracks[i].queueIndex = i
const randi = Math.floor(Math.random() * (i + 1))
shuffleOrder.push(trackIndexes[randi])
trackIndexes.splice(randi, 1)
}
tracks = shuffleOrder.map(i => tracks[i])
if (playTrack !== undefined) {
tracks = [
tracks.splice(
tracks.findIndex(t => t.queueIndex === playTrack),
1,
)[0],
...tracks,
]
playTrack = 0
}
}
console.log(tracks.map(t => t.title))
playTrack = playTrack || 0
setCurrentTrack(tracks[playTrack])
if (playTrack === 0) {
await TrackPlayer.add(tracks)
await TrackPlayer.play()
} else {
const playIndex = tracks.findIndex(t => t.id === playId)
const tracks1 = tracks.slice(0, playIndex)
const tracks2 = tracks.slice(playIndex)
const tracks1 = tracks.slice(0, playTrack)
const tracks2 = tracks.slice(playTrack)
await TrackPlayer.add(tracks2)
await TrackPlayer.play()