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Float output is the one way the audio processor chain is skipped on this build, and it is a flag the renderers factory is handed. Nothing sets it, so nothing happens today; if it is ever turned on, this says so once at sink construction rather than leaving replay gain silently inapplicable to high-resolution tracks. Offload has no equivalent check: it is not a flag this code sets, and AudioSink.setOffloadMode is only reachable by building the audio renderer by hand. The factory comment names it instead.