Files
vendor-reset/src/amd/navi10.c

246 lines
7.1 KiB
C

/*
Vendor Reset - Vendor Specific Reset
Copyright (C) 2020 Geoffrey McRae <geoff@hostfission.com>
Copyright (C) 2020 Adam Madsen <adam@ajmadsen.com>
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/delay.h>
#include "vendor-reset-dev.h"
#include "amd.h"
#include "common_defs.h"
#include "common.h"
#include "firmware.h"
#include "amdgpu_discovery.h"
#include "smu_v11_0.h"
#include "mp/mp_11_0_offset.h"
#include "mp/mp_11_0_sh_mask.h"
#include "nbio_2_3_offset.h"
#include "nv.h"
#include "psp_gfx_if.h"
#include "smu_v11_0_ppsmc.h"
extern bool amdgpu_get_bios(struct amd_fake_dev *adev);
static int amd_navi10_reset(struct vendor_reset_dev *dev)
{
struct amd_vendor_private *priv = amd_private(dev);
struct amd_fake_dev *adev;
int ret = 0, timeout;
u32 sol, smu_resp, mp1_intr, psp_bl_ready, tmp, offset;
adev = &priv->adev;
ret = amd_fake_dev_init(adev, dev);
if (ret)
return ret;
ret = amdgpu_discovery_reg_base_init(adev);
if (ret < 0)
{
vr_info(dev, "amdgpu_discovery_reg_base_init failed, using legacy method\n");
switch (dev->info)
{
case AMD_NAVI10:
navi10_reg_base_init(adev);
break;
case AMD_NAVI12:
navi12_reg_base_init(adev);
break;
case AMD_NAVI14:
navi14_reg_base_init(adev);
break;
default:
vr_err(dev, "Unknown Navi type device: [%04x:%04x]\n", dev->pdev->vendor, dev->pdev->device);
return -ENOTSUPP;
}
}
if (!amdgpu_get_bios(adev))
{
vr_err(dev, "amdgpu_get_bios failed: %d\n", ret);
ret = -ENOTSUPP;
goto free_adev;
}
ret = atom_bios_init(adev);
if (ret)
{
vr_err(dev, "atom_bios_init failed: %d\n", ret);
goto free_adev;
}
/* it's important we wait for the SOC to be ready */
for (timeout = 100000; timeout; --timeout)
{
sol = RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_81);
if (sol != 0xFFFFFFFF && sol != 0)
break;
udelay(1);
}
if (sol == ~1L)
{
vr_warn(dev, "Timed out waiting for SOL to be valid\n");
/* continuing anyway because sometimes it can still be reset from here */
}
vr_info(dev, "bus reset disabled? %s\n", (dev->pdev->dev_flags & PCI_DEV_FLAGS_NO_BUS_RESET) ? "yes" : "no");
/* collect some info for logging for now */
smu_resp = RREG32_SOC15(MP1, 0, mmMP1_SMN_C2PMSG_90);
mp1_intr = (RREG32_PCIE(MP1_Public |
(smnMP1_FIRMWARE_FLAGS & 0xffffffff)) &
MP1_FIRMWARE_FLAGS__INTERRUPTS_ENABLED_MASK) >>
MP1_FIRMWARE_FLAGS__INTERRUPTS_ENABLED__SHIFT;
psp_bl_ready = !!(RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35) & 0x80000000L);
vr_info(dev, "SMU response reg: %x, sol reg: %x, mp1 intr enabled? %s, bl ready? %s\n",
smu_resp, sol, mp1_intr ? "yes" : "no",
psp_bl_ready ? "yes" : "no");
/* okay, if we're in this state, we're probably reset */
if (sol == 0x0 && !mp1_intr && psp_bl_ready)
goto free_adev;
/* this tells the drivers nvram is lost and everything needs to be reset */
vr_info(dev, "Clearing scratch regs 6 and 7\n");
WREG32(adev->bios_scratch_reg_offset + 6, 0);
WREG32(adev->bios_scratch_reg_offset + 7, 0);
/* it only makes sense to reset mp1 if it's running
* XXX: is this even necessary? in early testing, I ran into
* situations where MP1 was alive but not responsive, but in
* later testing I have not been able to replicate this scenario.
*/
if (smu_resp != 0x01 && mp1_intr)
{
vr_info(dev, "MP1 reset\n");
WREG32_PCIE(MP1_Public | (smnMP1_PUB_CTRL & 0xffffffff),
1 & MP1_SMN_PUB_CTRL__RESET_MASK);
WREG32_PCIE(MP1_Public | (smnMP1_PUB_CTRL & 0xffffffff),
1 & ~MP1_SMN_PUB_CTRL__RESET_MASK);
vr_info(dev, "wait for MP1\n");
for (timeout = 100000; timeout; --timeout)
{
tmp = RREG32_PCIE(MP1_Public |
(smnMP1_FIRMWARE_FLAGS & 0xffffffff));
if ((tmp &
MP1_FIRMWARE_FLAGS__INTERRUPTS_ENABLED_MASK) >>
MP1_FIRMWARE_FLAGS__INTERRUPTS_ENABLED__SHIFT)
break;
udelay(1);
}
if (!timeout &&
!((tmp & MP1_FIRMWARE_FLAGS__INTERRUPTS_ENABLED_MASK) >>
MP1_FIRMWARE_FLAGS__INTERRUPTS_ENABLED__SHIFT))
{
vr_warn(dev, "timed out waiting for MP1 reset\n");
}
smu_wait(adev);
smu_resp = RREG32_SOC15(MP1, 0, mmMP1_SMN_C2PMSG_90);
vr_info(dev, "SMU resp reg: %x\n", tmp);
}
/*
* again, this only makes sense if we have an SMU to talk to
* some of these may fail, that's okay. we're just turning off as many
* things as possible
*/
if (mp1_intr)
{
smum_send_msg_to_smc(adev, PPSMC_MSG_DisallowGfxOff, NULL);
smum_send_msg_to_smc(adev, PPSMC_MSG_PrepareMp1ForReset, NULL);
}
vr_info(dev, "begin psp mode 1 reset\n");
amdgpu_atombios_scratch_regs_engine_hung(adev, true);
pci_save_state(dev->pdev);
/* check validity of PSP before reset */
offset = SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_64);
tmp = psp_wait_for(adev, offset, 0x80000000, 0x8000FFFF, false);
if (tmp)
vr_warn(dev, "timed out waiting for PSP to reach valid state, but continuing anyway\n");
/* reset command */
WREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_64, GFX_CTRL_CMD_ID_MODE1_RST);
msleep(500);
/* wait for ACK */
offset = SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_33);
tmp = psp_wait_for(adev, offset, 0x80000000, 0x80000000, false);
if (tmp)
{
vr_warn(dev, "PSP did not acknowledger reset\n");
ret = -EINVAL;
goto out;
}
vr_info(dev, "mode1 reset succeeded\n");
pci_restore_state(dev->pdev);
for (timeout = 100000; timeout; --timeout)
{
tmp = RREG32_SOC15(NBIO, 0, mmRCC_DEV0_EPF0_RCC_CONFIG_MEMSIZE);
if (tmp != 0xffffffff)
break;
udelay(1);
}
/*
* this takes a long time :(
*/
for (timeout = 100; timeout; --timeout)
{
/* see if PSP bootloader comes back */
if (RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35) & 0x80000000L)
break;
msleep(100);
}
if (!timeout && !(RREG32_SOC15(MP0, 0, mmMP0_SMN_C2PMSG_35) & 0x80000000L))
{
vr_warn(dev, "timed out waiting for PSP bootloader to respond after reset\n");
ret = -ETIME;
}
else
vr_info(dev, "PSP mode1 reset successful\n");
out:
pci_restore_state(dev->pdev);
amdgpu_atombios_scratch_regs_engine_hung(adev, false);
free_adev:
amd_fake_dev_fini(adev);
return ret;
}
const struct vendor_reset_ops amd_navi10_ops =
{
.version = {1, 1},
.probe = amd_common_probe,
.pre_reset = amd_common_pre_reset,
.reset = amd_navi10_reset,
.post_reset = amd_common_post_reset,
};