176 lines
3.6 KiB
Plaintext
176 lines
3.6 KiB
Plaintext
class Menus {
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boolean drawRectWithMouseColission(float x, float y, float rectwidth, float rectheight) {
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// Draw A Rect
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rectMode(CENTER);
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rect(x, y, rectwidth, rectheight);
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rectMode(CORNER);
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// Check it for collission
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if((mouseX > x - rectwidth/2 && mouseX < x + rectwidth/2) && (mouseY > y - rectheight/2 && mouseY < y + rectheight/2)) {
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return true;
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} else {
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return false;
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}
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}
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}
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// Julia
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class MainMenu extends Menus {
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void playButton(float x, float y, float w, float h) {
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fill(100, 100, 100);
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if(drawRectWithMouseColission(x, y, w, h) && mousePressed) {
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ismenu = false;
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ispause = false;
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isgame = true;
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}
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fill(0);
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textAlign(CENTER, CENTER);
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textSize(32);
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text("Play", x, y);
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}
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void statsButton(float x, float y, float w, float h) {
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fill(100, 100, 100);
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if(drawRectWithMouseColission(x, y, w, h) && mousePressed) {
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ismenu = false;
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isstats = true;
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}
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fill(0);
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textAlign(CENTER, CENTER);
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textSize(32);
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text("Stats", x, y);
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}
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void drawMenu() {
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background(40);
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// color maincolor = color(100, 100, 100);
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playButton(300, 300, 150, 50);
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statsButton(300, 400, 150, 50);
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textSize(100);
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textAlign(CENTER, CENTER);
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text("Save Bob", 300, 200);
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}
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void draw() {
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println("test");
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}
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}
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class EndMenu extends Menus {
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void menuButton(float x, float y, float w, float h) {
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fill(100, 100, 100);
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if(drawRectWithMouseColission(x, y, w, h) && mousePressed) {
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ismenu = true;
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ispause = false;
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isgame = false;
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}
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fill(0);
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textAlign(CENTER, CENTER);
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textSize(32);
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text("Menu", x, y);
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}
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void drawMenu() {
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background(40);
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// color maincolor = color(100, 100, 100);
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menuButton(300, 350, 150, 50);
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textSize(100);
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textAlign(CENTER, CENTER);
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if (ship_zero.health < 1) {
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text("You Died", 300, 200);
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}
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}
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}
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// Julia, Max, Marla, Chris
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class Stats extends Menus {
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int trees_sawed = 0;
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int best_game_time = 0;
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int game_time = 0;
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void menuButton() {
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fill(100, 100, 100);
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if(drawRectWithMouseColission(300, 300, 150, 50) && mouse_released) {
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ismenu = true;
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isgame = false;
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isstats = false;
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}
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fill(0);
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textSize(32);
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textAlign(CENTER, CENTER);
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text("Main Menu", 300, 300);
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}
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void draw() {
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background(50);
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menuButton();
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textAlign(LEFT);
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textSize(24);
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text("Best Game Time", 100, 50);
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text(best_game_time, 500, 50);
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text("Trees Sawed: " , 100, 70);
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text(trees_sawed, 500, 70);
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text("Insgesamt Spielzeit", 100, 90);
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int sek = game_time/1000;
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int min = game_time/1000/60;
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int minsek = sek % 60;
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text(min + ":" + minsek, 500, 90);
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}
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}
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// Chris
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class StopWatchTimer {
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int startTime = 0, stopTime = 0, pauseTime = 0;
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boolean running = false;
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boolean pause = false;
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void start() {
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startTime = millis();
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running = true;
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}
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void stop() {
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stopTime = millis();
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running = false;
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}
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void pause_start() {
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if (!pause) {
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pauseTime = millis();
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pause = true;
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}
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}
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void resume() {
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if (pause) {
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startTime = startTime + (millis() - pauseTime);
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pauseTime = 0;
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pause = false;
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}
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}
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int getElapsedTime() {
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int elapsed;
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if (running) {
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elapsed = (millis() - startTime);
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}
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else {
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elapsed = (stopTime - startTime);
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}
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return elapsed;
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}
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int second() {
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return (getElapsedTime() / 1000) % 60;
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}
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int minute() {
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return (getElapsedTime() / (1000*60)) % 60;
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}
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int hour() {
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return (getElapsedTime() / (1000*60*60)) % 24;
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}
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}
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