tint the playing indicator with the artwork's secondary

This commit is contained in:
austinried
2026-10-04 00:30:02 +00:00
parent 94c514cdd9
commit 077a2ced77
@@ -216,7 +216,7 @@ private fun PlayIndicator(
shadow: Boolean,
modifier: Modifier = Modifier,
) {
val tint = MaterialTheme.colorScheme.primary
val tint = MaterialTheme.colorScheme.secondary
if (shadow) {
val radius = with(LocalDensity.current) { PLAY_SHADOW_RADIUS.toPx() }
Canvas(modifier.semantics { contentDescription = "Playing" }) {