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strengthen the lower fade so bright covers darken too
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@@ -36,10 +36,10 @@ private const val PERIOD_SCREENS = 2f
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private const val BLOB_ZONE = 0.62f
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private const val BLOB_COUNT = 4
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private const val ACCENT_MAX_LUMINANCE = 0.34f
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private const val HERO_DARKEN_MAX = 0.8f
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private const val HERO_DARKEN_MAX = 0.85f
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private const val HERO_DARKEN_SCREENS = 1.5f
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private const val BASE_BOTTOM_DARKEN = 0.35f
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private const val POSITION_FADE_START = 0.66f
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private const val BASE_BOTTOM_DARKEN = 0.6f
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private const val POSITION_FADE_START = 0.55f
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data class ArtworkColors(
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val scheme: ColorScheme,
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