back to a primary play glyph with a white art border

This commit is contained in:
austinried
2026-10-04 00:30:02 +00:00
parent 077a2ced77
commit e222a76500
@@ -174,7 +174,7 @@ private fun CoverArtCell(
Box( Box(
Modifier Modifier
.matchParentSize() .matchParentSize()
.border(1.5.dp, MaterialTheme.colorScheme.primary, shape), .border(1.5.dp, Color.White, shape),
) )
PlayIndicator( PlayIndicator(
shadow = true, shadow = true,
@@ -216,7 +216,7 @@ private fun PlayIndicator(
shadow: Boolean, shadow: Boolean,
modifier: Modifier = Modifier, modifier: Modifier = Modifier,
) { ) {
val tint = MaterialTheme.colorScheme.secondary val tint = MaterialTheme.colorScheme.primary
if (shadow) { if (shadow) {
val radius = with(LocalDensity.current) { PLAY_SHADOW_RADIUS.toPx() } val radius = with(LocalDensity.current) { PLAY_SHADOW_RADIUS.toPx() }
Canvas(modifier.semantics { contentDescription = "Playing" }) { Canvas(modifier.semantics { contentDescription = "Playing" }) {