Commit Graph
19 Commits
Author SHA1 Message Date
austinried 2c6af4b126 library: keep detail scroll positions across navigation 2026-10-21 10:13:52 +00:00
austinried 669f1aff40 close offline detail screens when their downloads are gone 2026-10-04 00:30:04 +00:00
austinried 554b7ef25d play an offline context by reference and filter its window 2026-10-04 00:30:04 +00:00
austinried 8cccee7065 add an offline mode that stays on the downloaded library 2026-10-04 00:30:04 +00:00
austinried 4652430f73 bound the downloads handed to the platform, and confirm bulk deletes
Two things a 3k-song playlist turned up, plus the hero's downloaded state.

- The platform runs about eight downloads at a time, but a bulk action handed it
  every song at once. Three thousand pending requests meant a notification flood,
  and a poll tick that rewrote every row's bytes/total, so the whole list churned
  ten times a second. Now a bulk action only records the songs and hands over at
  most IN_FLIGHT_LIMIT, oldest first, promoting the next as each finishes, so our
  row state mirrors what is actually running and a cancel only has to reach what
  is in flight.
- Cancelling was therefore unusable at that size. It now touches at most the
  in-flight requests instead of thousands, and the rows wait behind it.
- A queued row with no engine id is waiting its turn, not lost, so reconcile no
  longer re-enqueues the whole list on every pass; a row whose engine entry
  vanished goes back to waiting and the next promote picks it up. A song that
  cannot be handed over fails instead of being retried every tick.
- Requests follow the order the screen shows: artist songs resolve through the
  same albums ordering the artist page uses, so they were the one list that did
  not.
- The hero's fully-downloaded state shows the downloaded glyph rather than a bin,
  and tapping it asks before deleting, naming the album or playlist and the space
  it frees.
2026-10-04 00:30:02 +00:00
austinried bf561075a2 address the bulk download review
- Cancelling a list while its download loop was still enqueueing missed every
  song queued after the cancel looked. The loop now holds the lock for the whole
  queue, so a cancel waits for it to finish and then removes all of it. That
  needed the enqueue helper split into a locked entry point and a body the loop
  can call while already holding the lock — calling the locked one from inside
  the lock deadlocked, which is what hung the tests.
- An empty resolved list now says so instead of doing nothing.
- One song failing to enqueue no longer aborts the rest of the batch.
- The artist actions resolve through the albums the artist page lists, matching
  what is on screen, rather than through songs.artistId, which for a guest on a
  compilation enqueued nothing.
- Bulk actions are one `applyAction` on the repository, so the three view models
  and both screens stop repeating the same dispatch.
- Tests: the playlist and artist resolve paths, a Running row counted as
  downloading, the action dispatch, and the action rule moved to a plain unit
  test.
2026-10-04 00:30:02 +00:00
austinried b2b92a388e download a whole album, playlist or artist at once
Third block of #65: bulk downloads and the list-level actions.

- The hero's download button on albums and playlists is real now. It starts the
  songs the list is missing, cancels what is in flight, or deletes what is
  already downloaded, chosen from the list's own status. The artist has no hero
  button, so its bulk actions live in the context menu, which now carries the
  same status.
- No new storage: a bulk job is the download rows for the list, and the status is
  counted from song_downloads joined to the list's songs, so cancel and delete
  stay well defined without anything to keep in sync.
- downloadAll fetches artwork for the whole list under one shared budget, once
  per unique cover, and skips songs that are already downloaded so re-tapping
  Download resumes rather than restarting.
2026-10-04 00:30:02 +00:00
austinried 31c1fec322 fix downloaded playback and tighten the download state machine
Review findings on the first downloads block:

- ExoPlayer could not open a downloaded file at all: the service's data source
  factory was OkHttp only, so a file:// URI went to the HTTP stack and failed
  with a malformed URL. Wrap it in DefaultDataSource so the file, asset and
  content schemes are resolved before the stream chain, and cover it with a
  test that reads a local file through the production factory.
- Reconcile no longer restarts a failed download, or a running one whose engine
  entry vanished: only a queued row is started again, and the rest become failed
  so the explicit Retry in the UI means something.
- song_downloads also references songs with CASCADE now, so a song pruned from
  the mirror takes its download row with it and the sweep can reclaim the file.
- The mutating methods run on the injected dispatcher rather than the caller's,
  which was the main thread for every call site, and the repository exposes one
  shared state flow instead of a second map plus five subscriptions.
- Playback stops when the active source disappears, including deleting the last
  source while a downloaded track is playing.
- Dropped the unused request mime type, the queued-at column nothing read, the
  metered constructor parameter nobody varied, and a dead index guard.
- The running indicator is asserted positively, the engine's status and reason
  mapping has a test, and the failure paths use the fake's failure and forget
  helpers.
2026-10-04 00:30:01 +00:00
austinried 2b104f1387 download a song to the device and play it from there
First block of #65: the state machine, the platform download engine, a
single-song download from the song context menu, the downloaded indicator in
song lists, and local-first playback.

- `song_downloads`, keyed `(sourceId, songId)` with CASCADE on the source, and
  the 16 -> 17 migration.
- `DownloadEngine` over `android.app.DownloadManager`, with a fake for tests.
  Files land in app-specific external storage at
  `.../Music/downloads/<sourceId>/<songId>`, plus a `.nomedia` so media scanners
  on pre-Android-10 devices leave them alone.
- `DownloadRepository` enqueues, mirrors progress by polling, cancels, deletes
  and reconciles on start and on source change: a queued row whose engine entry
  is gone is started again, a completed row whose file is gone becomes failed
  rather than being resurrected, and files with no row are swept.
- Playback prefers the downloaded file: the media item build takes the local URI
  when the download is complete and leaves it unclipped.
- Deleting a download reloads the player window at its position, so the item
  falls back to streaming instead of failing mid-read.
- Deleting a source cancels its downloads and removes their files.

Downloads are the system's own notifications and stay off metered networks for
now. Artwork, bulk downloads and the management screen are later blocks.
2026-10-04 00:30:01 +00:00
austinried 0a11585205 Revert the downloads block 2026-10-04 00:30:01 +00:00
austinried e037f3ef37 fix downloaded playback and tighten the download state machine
Review findings on the first downloads block:

- ExoPlayer could not open a downloaded file at all: the service's data source
  factory was OkHttp only, so a file:// URI went to the HTTP stack and failed
  with a malformed URL. Wrap it in DefaultDataSource so the file, asset and
  content schemes are resolved before the stream chain, and cover it with a
  test that reads a local file through the production factory.
- Reconcile no longer restarts a failed download, or a running one whose engine
  entry vanished: only a queued row is started again, and the rest become failed
  so the explicit Retry in the UI means something.
- song_downloads also references songs with CASCADE now, so a song pruned from
  the mirror takes its download row with it and the sweep can reclaim the file.
- The mutating methods run on the injected dispatcher rather than the caller's,
  which was the main thread for every call site, and the repository exposes one
  shared state flow instead of a second map plus five subscriptions.
- Playback stops when the active source disappears, including deleting the last
  source while a downloaded track is playing.
- Dropped the unused request mime type, the queued-at column nothing read, the
  metered constructor parameter nobody varied, and a dead index guard.
- The running indicator is asserted positively, the engine's status and reason
  mapping has a test, and the failure paths use the fake's failure and forget
  helpers.
2026-10-04 00:30:01 +00:00
austinried 7ac79288b3 download a song to the device and play it from there
First block of #65: the state machine, the platform download engine, a
single-song download from the song context menu, the downloaded indicator in
song lists, and local-first playback.

- `song_downloads`, keyed `(sourceId, songId)` with CASCADE on the source, and
  the 16 -> 17 migration.
- `DownloadEngine` over `android.app.DownloadManager`, with a fake for tests.
  Files land in app-specific external storage at
  `.../Music/downloads/<sourceId>/<songId>`, plus a `.nomedia` so media scanners
  on pre-Android-10 devices leave them alone.
- `DownloadRepository` enqueues, mirrors progress by polling, cancels, deletes
  and reconciles on start and on source change: a queued row whose engine entry
  is gone is started again, a completed row whose file is gone becomes failed
  rather than being resurrected, and files with no row are swept.
- Playback prefers the downloaded file: the media item build takes the local URI
  when the download is complete and leaves it unclipped.
- Deleting a download reloads the player window at its position, so the item
  falls back to streaming instead of failing mid-read.
- Deleting a source cancels its downloads and removes their files.

Downloads are the system's own notifications and stay off metered networks for
now. Artwork, bulk downloads and the management screen are later blocks.
2026-10-04 00:30:01 +00:00
austinried ccdeca563f address review: cancellation-safe star, one star handler, focus logic tested
- setStar no longer treats cancellation as a rejection: rethrow CancellationException
  instead of toasting/rolling back, and roll back under NonCancellable on a real failure
- serialise setStar so overlapping toggles cannot clobber each other's rollback
- the menu star item reverts its label when the request fails (setStar now returns the
  result), so the open menu cannot drift from the row
- ContextMenuHost.dismiss clears the actions so a popped screen's ViewModel is released
- one shared setStar from the app shell instead of five per-ViewModel copies
- extract the nav-focus decision into focusPops and unit-test it
2026-10-04 00:29:59 +00:00
austinried d9e9a6b865 add item menus to the detail screens and now playing
Album, artist and playlist detail screens get a more button plus long-press on their song
and album rows; now playing gets a more button for the current song. Song menus can reach
the album and artist and star; the now-playing song is read from Room so its star state is
current.
2026-10-04 00:29:59 +00:00
austinried 863c17be7d show album disc titles instead of generic disc numbers
Navidrome and gonic expose OpenSubsonic discTitles on the album response.
Parse them into a transient Album.discTitles map and persist each album's
titles in a child discs table (sourceId, albumId, disc, title) cascading
from albums. Songs keep only their disc number, and the album screen joins
by disc to render a title when one exists, falling back to "Disc N".

Titles are read opportunistically: a server that doesn't send discTitles
just leaves the table empty, so no API version negotiation is needed.
Titles apply to single- and multi-disc albums, are pruned when removed,
and are stored per album.

Schema 10 -> 11.
2026-10-04 00:29:57 +00:00
austinried 88d0113191 start the queue unshuffled from the play buttons 2026-10-04 00:29:55 +00:00
austinried a8f1b30d67 start a shuffled queue from the album and playlist shuffle buttons 2026-10-04 00:29:55 +00:00
austinried ed9d74d5ae add the mini player and now playing screen 2026-10-04 00:29:51 +00:00
austinried 87cab9d805 add the browse ui: library tabs, detail screens, settings and server setup 2026-10-04 00:29:51 +00:00