The bundled Material icon set has no weight axis, so the FAB now draws the
three-bar glyph with a configurable stroke thickness instead of using Segment.
- FAB: use the Rounded Segment icon so the glyph reads thick
- Now Playing: two-line header, an uppercase "Now playing: <type>" label (disc-title style) above the source, both left aligned
- CoverArt: remember the aspect ratio every image loads at and seed the non-square placeholder from it, so the detail hero does not start square and snap
- derive the now playing fallback title from the current item for every kind except the songs list, so a track reordered into the album queue (now a Song entry) still shows its album
- reset the resolved title to the fallback when the queue context changes, so crossing albums does not briefly show the previous name
- start the now playing scrim fade later (0.85) so it darkens the sheet, not the library, while the sheet is still sliding up
- reuse the thumbnail's onSuccess painter ratio instead of loading a second thumbnail painter for the aspect ratio
- drop the now-unneeded ExperimentalLayoutApi opt-in on AddSourceScreen (imePadding is stable)
- CoverArt: use the thumbnail's intrinsic ratio until the full-res painter loads, so non-square art no longer snaps
- Now Playing: move the top scrim out of the sliding screen into MainNavigation, static under the status bar, fading in as the screen settles at the top
- Now Playing: titlebar shows the playback source (album/playlist name, or Library) instead of "Now playing"
- Add server: keep the test/save bar above the keyboard on first launch
- Titlebars: use the theme default title style instead of headlineMedium
- Library: clicking an item in a searched tab dismisses the search
- Library FAB: use the AutoMirrored Sort icon at 28dp so the glyph reads a little thicker
The header was the same size as the track title, so render it uppercase
labelLarge with letter spacing to separate it from the tracks. Use the
outlined FiberSmartRecord icon.
DiscFull reads as an error icon, so use FiberSmartRecord, render it on
the "Disc N" fallback too, sit it 8dp from the edge with 8dp before the
text, and size it 20dp.
Use Icons.Rounded.DiscFull, which is distinct from the album tab's
Icons.Rounded.Album, and only beside a real title rather than the
"Disc N" fallback.
When two discs of an album share a title, showing "Live" alone is
ambiguous, so render "Live: Disc 1"/"Live: Disc 2". Unique titles stay
as-is. Also drop the header from titleLarge to a semibold titleMedium so
longer titles fit on one line.
Navidrome and gonic expose OpenSubsonic discTitles on the album response.
Parse them into a transient Album.discTitles map and persist each album's
titles in a child discs table (sourceId, albumId, disc, title) cascading
from albums. Songs keep only their disc number, and the album screen joins
by disc to render a title when one exists, falling back to "Disc N".
Titles are read opportunistically: a server that doesn't send discTitles
just leaves the table empty, so no API version negotiation is needed.
Titles apply to single- and multi-disc albums, are pruned when removed,
and are stored per album.
Schema 10 -> 11.
Drives the pager across the Artists to Playlists transition and asserts the
Songs icon only moves one way. Fails on the min-width clamp version (738-727-745)
and passes on the natural-48dp version. LibraryTabs is internal so the test can
drive its PagerState.
A min-width clamp kept an incoming tab at 48dp until its label passed ~4dp while the outgoing label shrank immediately, so the tab row dipped left and then grew right. With the tab naturally 48dp wide (8dp/16dp padding around the 24dp icon) the width tracks the label continuously and the row moves one way.
Replace minimumInteractiveComponentSize (which centred the whole tab content and drifted as the active label expanded) with an explicit 48dp touch target whose content is aligned to the start. The icon position no longer depends on the label width.
Tracking the content position per frame made the inactive-tab colour split chase the layout instead of only following the indicator, so the icons jittered on a swipe. Go back to the stable tab-relative offset.
- offer a Sync button on a truly empty library tab so an empty library is not stranded (pull-to-refresh needs scrollable content)
- do not close the search field when it auto-syncs from a tab with an empty term
- make rememberArtworkColors nullable so the no-track fallbacks are live and the idle theme is the monochrome background
- measure the tab overlay content offset so the colour clip accounts for the touch-target centering
- put the pull indicator below the status-bar scrim, and seed the tab bar height estimate to avoid a first-frame inset jump
- collapse the two equal clearance constants, drop the redundant search imePadding, reuse the hoisted artwork for the mini player, and de-duplicate the mini player screenshots
- the indicator now uses the artwork primary and player surface instead of the default onSurfaceVariant
- keep the tab bar height in the list inset while searching so the content does not expand for a frame before the keyboard lands
- replace the library sync button with pull-to-refresh on every tab
- hide the tab bar while searching so only the search field sits above the keyboard
- animate the mini player progress bar between full bleed and 8dp inset rounded ends as the tab bar comes and goes
- make the warm-hue saturation damping continuous across the 0/360 hue wrap
- restore the library sync control removed when the tab bar was reworked, with a test that clicks it
- lift the search field above the tab bar instead of overlapping it
- give the tabs and settings/sync buttons 48dp touch targets
- drop the duplicated label semantics on tabs
- animate the library bottom inset so the bar does not jump when the mini player enters/exits
- remove imports and a parameter left dead by the header rework