Commit Graph
16 Commits
Author SHA1 Message Date
austinried 229d6de4c6 settings: add the replay gain controls
Final slice: the screen that drives the mode and preamp preferences the
playback side already reads. Until now `setReplayGainMode` and
`setReplayGainPreampDb` had no production caller, so Off and the preamp
were unreachable.

- `SettingsViewModel` exposes both preferences and writes them back.
- The Playback section gains a "Replay gain" row opening an Off / Track /
  Album choice, and a "Preamp" row opening a slider across the +-15 dB
  range in 0.5 dB steps.
- `ReplayGainMode` is ordered Off, Track, Album so the choice list reads
  that way; the stored value is the name, so the order is not persisted
  and the default is still Track.
- The labels live in their own file so the signed decibel formatting can
  be tested, as `formatTrackTime` does.
2026-10-16 13:07:11 +00:00
austinried e396671ac7 feat: auto-sync the library on a timer while the app is open
While the app is in the foreground a timer checks the auto-sync setting and
syncs when due (default every 24h; the interval is selectable from 15 minutes
to 24 hours). It stops when the app is backgrounded. "Sync automatically"
is one setting: Off, Wi-Fi only (default) or Always.

A running sync is shown by a silent, dismissible notification and a small
spinner on the library tab bar's settings button. A manual pull-to-refresh
still holds the pull spinner; only an automatic sync does not. The library
and Home sync actions no-op while a sync is running, and SyncManager
coalesces a request that arrives mid-run into a single follow-up, so repeated
pull-to-refresh cannot pile up runs while adding a server still syncs it.

The time of the last sync attempt is recorded, so a failing server is retried
once per interval rather than every poll. The sync consumer and the auto-sync
loop both survive an unexpected failure instead of silently disabling syncing
for the rest of the process.

The poll sleeps for the interval (capped at 15 minutes) instead of a fixed
minute, the network mode is collected once rather than re-registering a
connectivity callback each poll, and the decision is logged at DEBUG (visible
with Verbose logging) rather than writing to the log file every poll.
2026-10-10 03:36:16 +00:00
austinried 714440fb25 logging: add release-visible breadcrumbs and a verbose toggle
Playback now logs each track transition and end at info (title/artist/album/source/reason), sync logs per-entity counts and pruned rows, and the Subsonic client logs server error codes and the token-auth fallback. Add a Verbose logging setting that drops the file level to debug at runtime (persisted) so a support session can capture full detail without flooding normal release logs.
2026-10-09 07:58:55 +00:00
austinried 8cccee7065 add an offline mode that stays on the downloaded library 2026-10-04 00:30:04 +00:00
austinried 0379102e24 gate scrobbling behind a setting and funnel server writes through a sink
Scrobbling can be turned off in Settings (on by default). Now-playing,
scrobbles and stars all go through a ServerActionSink so a persistent
offline outbox can replace the network implementation later without
touching the callers.
2026-10-04 00:30:04 +00:00
austinried caf8369924 let the user allow downloads on mobile data
Downloads asked the platform for an unmetered network and nothing more, so
there was no way to run them on mobile. A setting under Downloads now decides,
defaulting to Wi-Fi only, and it also governs roaming: the platform permits
roaming by default, which would have contradicted the Wi-Fi-only choice.

The flag rides the enqueue request like the download quality does, cached in the
source repository so the poller does not read the preference per row.
2026-10-04 00:30:03 +00:00
austinried adb9367f18 add a download quality preference
Downloads always fetched the original file. The setting takes the same choices
as the stream quality, and when it transcodes the download uses the stream
endpoint with those parameters instead, so the stored file is already the
wanted encoding rather than the original that would be transcoded on each play.

A preference change applied before the source is ready falls back to original,
and the URI is built from the same cached source the stream URL uses.
2026-10-04 00:30:03 +00:00
austinried a77ce6984e let a server be edited and move its delete into the edit screen 2026-10-04 00:30:03 +00:00
austinried 5ade5073f8 address review: test the source wiring, one default, clamp the stored value
- Add a `SourceRepositoryTest` that sets the preference to 1 and proves the
  active source fetches sequentially; removing the `maxConcurrentFetches`
  wiring now fails it.
- `playlistSongsRespectsASmallerFetchBound` now holds the first `bound`
  fetches and asserts no `(bound + 1)`th starts, instead of timing an
  overlap; it fails when the semaphore ignores the bound.
- One `DEFAULT_FETCH_CONCURRENCY` (in `data.source`) backs both the source
  default and the preference default, so they cannot drift.
- Clamp the stored preference in `syncConcurrency()` too, so a bad stored
  value can't make `SubsonicSource` throw on construction.
2026-10-04 00:30:02 +00:00
austinried a4149690e5 wire the sync fetch concurrency to a Settings option
The bound was only a constructor default with no production consumer. Add a
"Sync concurrency" preference (Settings -> Network, default 4) and pass it
through SourceRepository to SubsonicSource, so sync parallelism is tunable
without a rebuild. Both the app-scoped source and the on-demand
`activeMusicSource()` used by sync read the preference.

- UserPreferences.syncConcurrency()/setSyncConcurrency() (clamped >= 1)
- SourceRepository combines the preference into toMusicSource
- Settings row + dialog; SettingsViewModel state and setter
- Preferences test for default/round-trip/clamp
2026-10-04 00:30:02 +00:00
austinried 2b104f1387 download a song to the device and play it from there
First block of #65: the state machine, the platform download engine, a
single-song download from the song context menu, the downloaded indicator in
song lists, and local-first playback.

- `song_downloads`, keyed `(sourceId, songId)` with CASCADE on the source, and
  the 16 -> 17 migration.
- `DownloadEngine` over `android.app.DownloadManager`, with a fake for tests.
  Files land in app-specific external storage at
  `.../Music/downloads/<sourceId>/<songId>`, plus a `.nomedia` so media scanners
  on pre-Android-10 devices leave them alone.
- `DownloadRepository` enqueues, mirrors progress by polling, cancels, deletes
  and reconciles on start and on source change: a queued row whose engine entry
  is gone is started again, a completed row whose file is gone becomes failed
  rather than being resurrected, and files with no row are swept.
- Playback prefers the downloaded file: the media item build takes the local URI
  when the download is complete and leaves it unclipped.
- Deleting a download reloads the player window at its position, so the item
  falls back to streaming instead of failing mid-read.
- Deleting a source cancels its downloads and removes their files.

Downloads are the system's own notifications and stay off metered networks for
now. Artwork, bulk downloads and the management screen are later blocks.
2026-10-04 00:30:01 +00:00
austinried 0a11585205 Revert the downloads block 2026-10-04 00:30:01 +00:00
austinried 7ac79288b3 download a song to the device and play it from there
First block of #65: the state machine, the platform download engine, a
single-song download from the song context menu, the downloaded indicator in
song lists, and local-first playback.

- `song_downloads`, keyed `(sourceId, songId)` with CASCADE on the source, and
  the 16 -> 17 migration.
- `DownloadEngine` over `android.app.DownloadManager`, with a fake for tests.
  Files land in app-specific external storage at
  `.../Music/downloads/<sourceId>/<songId>`, plus a `.nomedia` so media scanners
  on pre-Android-10 devices leave them alone.
- `DownloadRepository` enqueues, mirrors progress by polling, cancels, deletes
  and reconciles on start and on source change: a queued row whose engine entry
  is gone is started again, a completed row whose file is gone becomes failed
  rather than being resurrected, and files with no row are swept.
- Playback prefers the downloaded file: the media item build takes the local URI
  when the download is complete and leaves it unclipped.
- Deleting a download reloads the player window at its position, so the item
  falls back to streaming instead of failing mid-read.
- Deleting a source cancels its downloads and removes their files.

Downloads are the system's own notifications and stay off metered networks for
now. Artwork, bulk downloads and the management screen are later blocks.
2026-10-04 00:30:01 +00:00
austinried 117e8a69fb add network-dependent stream quality
Combine max bitrate and transcode format into one StreamQuality and store a separate value per network mode (Wi-Fi vs mobile data). NetworkMonitor reports metered vs unmetered via ConnectivityManager, SourceRepository selects and exposes the active quality, and PlaybackController reloads the window at the current position when it changes, so a network switch re-issues stream URLs with the new settings. Reset Coil's singleton in SubtracksApp.onCreate alongside Koin, since ArtworkSeedCache's background scope can call get() across Robolectric tests and poison the next Application.
2026-10-04 00:29:59 +00:00
austinried 659df47c14 choose the stream bitrate and format from settings 2026-10-04 00:29:51 +00:00
austinried 87cab9d805 add the browse ui: library tabs, detail screens, settings and server setup 2026-10-04 00:29:51 +00:00