Set persist-credentials: false so the contents:write token is not left
in .git/config where every later step (including the Gradle build) could
read it, and delete the decoded keystore once signing is done.
Add metadata checks (title, short/full description, icon, feature
graphic, phone screenshots) at the stricter of the Play and F-Droid
limits, and drop the trailing period from the short description.
Re-encode each capture to opaque RGB so the store screenshots copied
into metadata/ already satisfy Play's rule, instead of depending on a
manual palette-free re-encode.
Drop the fastlane --skip_upload_* flags so the title, descriptions,
icon, feature graphic and screenshots upload alongside the AAB, and
re-encode the phone screenshots as 24-bit no-alpha PNGs, which is what
Play requires.
Replace the unpinned third-party upload-google-play action with fastlane
supply from a small nix release devshell, and pin the remaining
third-party GitHub release action to a commit SHA.
Drop setup-java, setup-android and the Gradle wrapper in favour of the
flake's pinned JDK, Gradle and Android SDK, restoring the Nix store with
cache-nix-action, so the release and next builds share the dev toolchain.
Commit a public debug keystore and point the debug signing config at it,
and add a next build type (release-like, same key). Both carry the .next
application id, so next builds install alongside the release and update
each other without exposing the release key. A GitHub workflow builds
both APKs on every push to main and uploads them as artifacts.
Set applicationId to com.subtracks and add a GitHub Actions workflow
that, on a v* tag, builds and signs the release APK and AAB, creates
the GitHub release with the APK, and uploads the AAB to Google Play.
Release notes come from the matching metadata changelog.
Signing reads the keystore from the environment
(RELEASE_KEYSTORE, RELEASE_KEYSTORE_PASSWORD, RELEASE_KEY_ALIAS,
RELEASE_KEY_PASSWORD) and falls back to the debug key locally.
Give each feature a bolded name with a short description, add large-library
and offline-mode points, and bring the store description's order and content
in line with the README.
A clean build now emits no warnings of its own, and Kotlin
`allWarningsAsErrors` plus lint `warningsAsErrors` stop new ones from
sneaking back in.
- Kotlin: give SearchFilter's @StringRes parameter an explicit @param:
target; use safe calls for File.parentFile in StringResourcesTest.
- Packaging: keep debug symbols for the prebuilt .so files that have no
symbol table, which is what the "unable to strip" warning was about.
- Lint: move `modifier` to the first optional parameter across the Compose
screens, use mutableIntStateOf for int state, read Resources via
LocalResources, use the KTX Bitmap.get/String.toUri, drop the unused
ic_action_name and ic_stat_name bitmaps and the dead -v24 qualifier on
the notification vector, fix the pt-BR "album" accents and the unused
Vietnamese/Thai plural quantities, and suppress the intentional
cleartext/user-certificate, backup, exported-service and
plural-candidate findings. Disable the version-update nags, which the
dependency-update process owns.
The AboutLibraries plugin still resolves the variant classpaths during
configuration, so AGP keeps warning about that one; upstream in
mikepenz/AboutLibraries#1369.
The v4 pair targets Node 20, which GitHub now forces onto Node 24 (Node 20 is
deprecated). The Forgejo runner is v13, which runs Node 24, so both copies move
together. Pin the GitHub runner to ubuntu-26.04: ubuntu-latest migrates to it
over Oct 19 - Nov 19, 2026, and Nix supplies the toolchain either way.
Add .github/workflows/ci.yml, a copy of the Forgejo CI workflow adapted to
GitHub-hosted runners (ubuntu-latest + cachix/install-nix-action), so pull
requests on the GitHub mirror get the lint, unit-test and integration checks.
The GitHub copy uses a 90 minute timeout so a cold run can finish and warm the
caches, caps the Nix cache so it cannot evict the Gradle/music caches from
GitHub's 10 GB per-repo budget, and pins the job token to contents:read.
Add the F-Droid version badge back ahead of the GitHub release badge, match its colour to the release badge's blue, and darken the GPL-3.0 license badge.
The artist page now shows the artist name, an Artist/Album artist label
and keeps the count on the button row. Feed those fields in the demo
screenshot and re-render 05_artist.png from the Navidrome demo library.
The album count sits in the star/more button row, so the row is 48dp tall
only when those buttons are present, shifting the count for album artists
versus credited track artists. Pin the row to that height either way.
Lift the type label to the artist name's inset and centre the album count
on the star/more row. A credited track artist has no artists row, so its
star is disabled and more does nothing; hide both there.
A track artist without an artists row had no name on the artist page, so
the header and the placeholder letter were blank. Derive the name from the
songs that credit them, and label the page 'Album artist' when they lead an
album or 'Artist' when they are only credited on tracks. The hero art keeps
the letter placeholder when there is no artist image.
A song's artist can differ from its album artist (compilations, guest
tracks). The artist page was built only from albums where the artist is
the album artist, so opening such an artist showed a blank page. Attribute
a song to both its album artist and its credited track artist across the
artist album list, shuffle queue, download status and the artists list
filter/badges, and show the listed album count on the detail page.
A notification tap can fire the dismissal before the route's collector
subscribes (activity recreated with a restored options sheet), and a
replay-zero broadcast drops it. Replaying one is a no-op on default state
and the new ContextMenuHost test guards it.
An Int counter was already rejected for the now-playing launch signal; use
a broadcast Flow on the shared ContextMenuHost and collect it, so the
dismissal is an event rather than an ever-increasing number.
Tapping the media notification opened now playing over whatever was on
screen, leaving the item context menu, the library options sheet, the
keyboard and any open dialog above it. On a now-playing request, clear
focus, dismiss the shared menus and close each route's dialog state.
conflate rather than distinctUntilChanged: switching between two
available networks (WiFi LAN server -> cellular -> WiFi) kept the signal
true, so the queue never drained until another trigger. Emit on each
callback instead, and drop the sink combine's distinctUntilChanged so a
repeated ready edge still flushes. Simplify flush to reuse the safe drain.
Add a regression test that replays on two true emissions with no false
between.
A raw network drop and recovery never flipped the offline flag, so the
queue only drained on the next sink op, an offline-mode toggle or a
restart. Observe the default network's availability and use it, together
with the persisted offline preference, to trigger a replay. This signal
only drains pending actions; it never changes offline mode.
- Order direct stars against the queue so a successful online unstar is no
longer overwritten by an older queued star, and serialize all queue
mutations under one lock.
- Treat a SubsonicException with a negative code as a transport failure:
queue it in setStar and keep it on flush instead of dropping it.
- Make coalescing atomic, keep the offline collector alive across errors,
and drain from the persisted offline flag so a queued action flushes on
a cold start that is already online.
- Give ServerActionSink.flush a default body and drop the no-op overrides.
Actions that cannot be delivered are persisted in a pending_actions
table and replayed once the server is reachable again. Stars coalesce so
only the latest state per item is sent, and replay happens on the next
successful action, when offline mode is turned off, or before a sync.
Query the target project for an existing MR (fork->upstream MRs live upstream), pin checkout to main, use a sha256 marker instead of a duplicated upstream copy, pass GL_TOKEN via GIT_ASKPASS instead of the push URL, use sed -E and check the upstream id parsed, and abort if upstream moves between the guard and the clone.
Sync pulls fdroiddata's current recipe into tools/fdroid/ (refusing to clobber unsubmitted moves). Submit refuses when upstream has moved since the last sync or when there is nothing to submit, then pushes this repo's copy to the GitLab fork on a branch based on current upstream and opens the MR. Drops the API-overwrite script.
Use PUT for the repository file (it already exists on the fork), create the MR on the fork with target_project_id (the create endpoint ignores source_project_id), and reuse an open MR instead of deleting and recreating the branch. Drop the unused --branch/--title flags and the redundant workflow concurrency/defaults.
The fdroiddata recipe is now kept in tools/fdroid/ as the source of truth. tools/fdroid-submit.nu pushes it to the fork and opens the merge request via the GitLab API, so no fdroiddata clone or manual web editing is needed. Also runnable from a Forgejo Actions workflow_dispatch.
Only cache a cover after a successful response and drop the file if decoding
fails, so a transient error cannot poison the cache permanently. Fail with a
clear message instead of a bare NoSuchElementException when a demo album has
no songs or the artist list is empty, and normalize line endings before the
changelog length check.
Drop the "API" from the server compatibility wording, and lowercase the brand
in the title, description, old changelog and the app name to match the logo.
Both F-Droid and Google Play cap release notes at 500 characters. Check every
metadata changelog in the unit test suite (which CI already runs), and trim the
two old Flutter changelogs that were over the limit.