austinried 50b99979e1 drop the first-play pre-buffering
It made no perceivable difference to the first-play hitch, so it only cost buffering
audio at launch that the user may never play. loadWindow prepares when it plays again,
and the two tests go back to their original assertions.
2026-10-04 00:30:00 +00:00
2022-04-28 15:41:45 +09:00
2026-10-04 00:30:00 +00:00
2026-10-04 00:30:00 +00:00
v2
2023-04-28 12:26:02 +09:00
v2
2023-04-28 12:26:02 +09:00
2021-08-23 14:48:24 +09:00
2022-06-20 19:01:25 +09:00
S
Description
A music streaming app for Subsonic-compatible servers
GPL-3.0
58 MiB
Languages
Kotlin 99.1%
Nushell 0.7%
Nix 0.1%