The detail heroes ask for one entity's status at a time. The list surfaces
need every status on screen at once, so add one grouped flow per tab that
returns a lookup of entity id to counts, which the tiles and rows read the way
song rows read the per-song map.
ChoiceGroup emitted its header and option rows as siblings straight into the AlertDialog text slot, and they drew on top of each other, leaving only one radio visible with garbled labels. Wrap the group in its own Column so the rows stack, and cover it with a test that asserts the presets occupy separate rows.
The 'Artist biography coming soon.' line is temporary and the bio work is shelved, so remove it. With only the album count left, centre it against the star and more buttons under the image (the buttons no longer need to sit below the hanging shuffle).
`git add -A` while rebasing and committing swept up another agent's edits from
this checkout: a THUMBNAIL_SIZE bump in SubsonicSource and a refreshArtistInfo
call appended to the artwork pass in DownloadRepository. Both are out of scope
here and are reverted to main's version, so they can land through their author's
own change or not at all.
Third review round:
- `promote` read every source's rows, so a single inactive source with waiting
rows could fill the window and starve the source in use: its songs stayed
queued with no engine id, for good, through every tick. It now scopes to the
active source, which is also the only one that can resolve a URL here.
- An artist with some songs downloaded offered only Download, because the more
menu rendered `action()` rather than the actions the state offers. It renders
the whole list now, so a partial artist gets Download and Delete.
- The hero's long press is only advertised when there is something to delete,
instead of announcing a Delete it would ignore, and it declares a button role
again after losing `IconButton`.
- The delete dialog uses the platform size formatter rather than a hand-rolled
one, which also fixes 999_999 reading as "1000.0 kB".
- The poll warms artwork through the same helper reconcile uses.
- Cancelling a big playlist did per-row work: a binder cancel, two queries and a
delete each, thousands of times, under the lock. The platform takes a list of
ids in one call, so the cancel is now one binder call, one delete per chunk of
rows and one sweep, which is both the several seconds and the stale button.
- Partial files are covered by the same sweep, which already deletes any file in
a source directory that no row names; a test now proves a stray .part goes with
the cancel.
- The hero's control was a plain clickable Box after the long-press work, so its
splash was square; it clips to a circle the way an IconButton does.
The hero's control now carries the whole rule: a tap does what the state offers
(Download, Cancel, Delete) and a long press asks to delete when there is anything
downloaded to delete, so a partially downloaded album can be emptied without
starting the rest first. Nothing downloaded means the long press does nothing.
The rule itself returns the actions rather than one of them, so a partially
downloaded list offers both Download and Delete; the tap takes the first. That
list is what the library tabs' context menus will read.
Only a single song deletes without asking; the artist's delete now opens the same
dialog as the album and playlist, naming the artist and the space it frees. The
artist's download action stays in its more-menu rather than getting a visible
control, deliberately, so bulk downloading a whole artist is a considered
action.
The conflict resolution took my side of ItemActions.setStar, which still
suspended and returned Result; main's rework made it a plain action the menu
calls without a coroutine, with the star filled optimistically. Compiles again,
and ItemContextMenuStarTest passes.
Two things a 3k-song playlist turned up, plus the hero's downloaded state.
- The platform runs about eight downloads at a time, but a bulk action handed it
every song at once. Three thousand pending requests meant a notification flood,
and a poll tick that rewrote every row's bytes/total, so the whole list churned
ten times a second. Now a bulk action only records the songs and hands over at
most IN_FLIGHT_LIMIT, oldest first, promoting the next as each finishes, so our
row state mirrors what is actually running and a cancel only has to reach what
is in flight.
- Cancelling was therefore unusable at that size. It now touches at most the
in-flight requests instead of thousands, and the rows wait behind it.
- A queued row with no engine id is waiting its turn, not lost, so reconcile no
longer re-enqueues the whole list on every pass; a row whose engine entry
vanished goes back to waiting and the next promote picks it up. A song that
cannot be handed over fails instead of being retried every tick.
- Requests follow the order the screen shows: artist songs resolve through the
same albums ordering the artist page uses, so they were the one list that did
not.
- The hero's fully-downloaded state shows the downloaded glyph rather than a bin,
and tapping it asks before deleting, naming the album or playlist and the space
it frees.
Second review round on the bulk downloads:
- The cancel-during-bulk fix had no test, so the invariant it exists for could
regress silently. The fake engine can now delay an enqueue, which holds the
race window open: the queue loop is kept busy, a cancel is fired mid-queue,
and the test asserts the whole list ends up cancelled. Reverting to per-song
locking fails it, which I checked.
- The per-song catch around the queue loop swallowed CancellationException, so
cancelling the caller did not stop the loop. It rethrows now.
- The artwork pass skips songs whose row a cancel has already taken.
- The lock-hold ceiling is recorded where the lock is taken: cancel latency and
the poll tick both scale with the list length, and a per-list cancel
generation would lift that if it ever bites.
- Tests: an empty list says so, one song failing to enqueue leaves the rest of
the list alone, the applyAction test covers Delete as well as Download and
Cancel, and the two playlist fixtures share a helper.
- Cancelling a list while its download loop was still enqueueing missed every
song queued after the cancel looked. The loop now holds the lock for the whole
queue, so a cancel waits for it to finish and then removes all of it. That
needed the enqueue helper split into a locked entry point and a body the loop
can call while already holding the lock — calling the locked one from inside
the lock deadlocked, which is what hung the tests.
- An empty resolved list now says so instead of doing nothing.
- One song failing to enqueue no longer aborts the rest of the batch.
- The artist actions resolve through the albums the artist page lists, matching
what is on screen, rather than through songs.artistId, which for a guest on a
compilation enqueued nothing.
- Bulk actions are one `applyAction` on the repository, so the three view models
and both screens stop repeating the same dispatch.
- Tests: the playlist and artist resolve paths, a Running row counted as
downloading, the action dispatch, and the action rule moved to a plain unit
test.
Third block of #65: bulk downloads and the list-level actions.
- The hero's download button on albums and playlists is real now. It starts the
songs the list is missing, cancels what is in flight, or deletes what is
already downloaded, chosen from the list's own status. The artist has no hero
button, so its bulk actions live in the context menu, which now carries the
same status.
- No new storage: a bulk job is the download rows for the list, and the status is
counted from song_downloads joined to the list's songs, so cancel and delete
stay well defined without anything to keep in sync.
- downloadAll fetches artwork for the whole list under one shared budget, once
per unique cover, and skips songs that are already downloaded so re-tapping
Download resumes rather than restarting.
- draw the play halo as an offset copy below API 28, where path
shadow layers are ignored, and skip the inner shadow there too
- add a repository toggleStar that reads and writes under the star lock,
so fast double taps on the notification cannot desync
- reset the star button when a track starts, so a failed source lookup
cannot leave the previous song's state showing
Three equaliser bars wave with staggered phases to draw the eye to the
playing track, keeping the soft shadow over cover art and flat bars in
the queue.
Keep the star and more pinned to the right of the row, top-align the row
so the album count sits close under the image, and let the centred
shuffle button's lower half pass just above the controls.
Move the shuffle out of the title block so the wrapped name keeps an even
bottom margin, and anchor the button centred on the image's bottom edge.
The title's last line still reserves room on the right, and the album
count row starts below the button's hanging half.
Render the wrapped artist name as two rows: the first line spans the full
width on its own row above, and the last line shares a row with the
shuffle button, so the text can never run under it.
- make the shuffle a filled pill matching the album/playlist controls
- wrap the artist name with a hanging indent: the first line may run the
full width over the button, while the last line stops short of it
- drop the passive star badge from the artists list
- add an album count, star, more and placeholder bio under the artist image
- move the more action down from the top bar into that row
- put a shuffle button beside the artist name, which can now wrap to two lines
- remove the now-unused StarredBadge component
- shadow the play indicator over album art so it reads against busy art
- drop the download indicator from the queue view
- enlarge the now playing star toggle
- leave a little more room between the detail controls and the song list
- opt in to the Media3 unstable API on the service and answer
unsupported custom commands with SessionError.ERROR_NOT_SUPPORTED
- add the star command on top of the trust-aware connection defaults
instead of granting untrusted controllers the full command set
- number tracks within their disc, not across the whole album
- leave the star button to the library flow so a failed write cannot
leave the notification flipped
- omit the leading cell entirely when a row has no art and no track
- star/unstar from the context menu fills the icon, then dismisses
- drop the star badge from album art and song rows
- song rows keep a track-number column (natural order fallback), shrink
four-digit numbers, and gain right-hand download and duration columns
- the play indicator always sits in the left column, overlaid on cover art
with an inset primary outline when art is shown
- now playing is left aligned with a star toggle
- the media notification gets a star button backed by a session command